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Real-time Fire and Liquid Simulation 🤯 Achieved using NVIDIA RTX PRO 6000 with 96 GB of VRAM 🤯🤯 Only Nerds like us get why this awesome!! Anybody who worked with 3D softwares knows how hard is it to learn and work with particle simulations in Real-time. Thanks to Dell...

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Elon Musk on how to win at life if the simulation theory is true: Elon: "I do have a theory of why, if simulation theory is true, then it is actually very likely that the most interesting outcome is the most likely. Because only the simulations that are interesting will continue. The simulators will stop any simulations that are boring, because they're not interesting." Joe: "But here's the question about the simulation theory. Is the simulation run by anyone, or is..." Elon: "It would be run by someone. The program, like, in this reality that we live in, we run simulations all the time. When we try to figure out if the rocket's gonna make it, we run thousands, sometimes millions of simulations, just to figure out which path is the good path for the rocket, and where can it go wrong, where can it fail." "But when we do these millions of simulations of what can happen with the rocket, we ignore the ones where everything goes right, because we have to address the situations where it goes wrong." "For AI simulations as well, all these things, we keep the simulations going that are the most interesting to us." "So if simulation theory is accurate, if it is true, who knows, then the simulators will only continue to run the simulations that are most interesting. Therefore, from a Darwinian perspective, the only surviving simulations will be the most interesting ones." "The only rule is you must keep it interesting, or the boring simulations will be terminated."

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