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Realtime global illumination and ambient occlusion in WebGL2 & ThreeJS. CPU for voxelization, voxels for far-field global illumination, N8AO for near-field global illumination. #threejs #webgl #gi
10 Comments

N8 Programs2 years ago
Link here:

N8 Programs2 years ago
I DO NOT RECOMMEND OPENING THE LINK AT THIS TIME - THERE IS A MEMORY LEAK. I am working to fix it as soon as possible.

N8 Programs2 years ago
The memory leak should be fixed. Let me know if you run into any problems.

ashxn2 years ago
Stop it!! 🔥🔥🔥

Anderson Mancini2 years ago
@bruno_simon

naive.172 years ago
DAMN

Mathieu Martin2 years ago
it's witchcraft

Piotr Obidowski2 years ago
Wow, nice!

Aadarsh Gupta2 years ago
🤩

Hawtin Zeng2 years ago
A nice scene, bro!





