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Realtime global illumination and ambient occlusion in WebGL2 & ThreeJS. CPU for voxelization, voxels for far-field global illumination, N8AO for near-field global illumination. #threejs #webgl #gi

31,564 views • 2 years ago •via X (Twitter)

10 Comments

N8 Programs's profile picture
N8 Programs2 years ago

Link here:

N8 Programs's profile picture
N8 Programs2 years ago

I DO NOT RECOMMEND OPENING THE LINK AT THIS TIME - THERE IS A MEMORY LEAK. I am working to fix it as soon as possible.

N8 Programs's profile picture
N8 Programs2 years ago

The memory leak should be fixed. Let me know if you run into any problems.

ashxn's profile picture
ashxn2 years ago

Stop it!! 🔥🔥🔥

Anderson Mancini's profile picture
Anderson Mancini2 years ago

@bruno_simon

naive.17's profile picture
naive.172 years ago

DAMN

Mathieu Martin's profile picture
Mathieu Martin2 years ago

it's witchcraft

Piotr Obidowski's profile picture
Piotr Obidowski2 years ago

Wow, nice!

Aadarsh Gupta's profile picture
Aadarsh Gupta2 years ago

🤩

Hawtin Zeng's profile picture
Hawtin Zeng2 years ago

A nice scene, bro!

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