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Real-time Verlet Physics in Blender - made with OmniStep UserScripts. It's far from optimized, but works surpisingly well.. Blender file in comments! (You need OmniStep v1.1 to run it) OmniStep - Now on BlenderMarket / Gumroad! #b3d #blender #omnistep
35,819 Aufrufe • vor 1 Jahr •via X (Twitter)
9 Kommentare

Damjan Minovskivor 1 Jahr
and the file:

CGMattervor 1 Jahr
bruh how you get these constraints so fast lol

Damjan Minovskivor 1 Jahr
nothing fancy - a simple loop.. you can look at the code in the file.. :) It can probably be made 2-3x faster The slowest part here is the geo-nodes curve-meshing

GameDevMicah🤩NaniteNiagaraPlugin UE5 UEFNvor 1 Jahr
Very cool!

MichaelSvor 1 Jahr
Thank you!🫡🫡🫡

@Masebovor 1 Jahr
Bro @Damjan_Minovski please 🙏🏻 I want to learn about vfx,...(film making )but I don't know which school is best in usa ,China or india

Glenn Wattsvor 1 Jahr
Much wow

Fatwa ARvor 1 Jahr
OH WAIT YOU USE OTHER PHYSIC?!?!?!?

Anvor 1 Jahr
Could you make some cloth test?
