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Released WebXR Export + Unity XR Interaction Toolkit support🎉 AR + VR modes, on headsets and phones. Hands tracking. WebXR Input Profiles. Mixed Reality Capture. Try at Get at #VirtualReality #MixedReality #ScreenshotSaturday

40,656 görüntüleme • 2 yıl önce •via X (Twitter)

9 Yorum

De-Panther profil fotoğrafı
De-Panther2 yıl önce

Nice to see how many like this release🤩 There's still work to do. Optimizations, more and better integrations with Unity's Input System and other XR packages. GitHub approved my sponsors page. One time or monthly sponsorships would help development

Nigam Arora profil fotoğrafı
Nigam Arora1 yıl önce

HOW MUCH WEALTH COULD YOU GENERATE IF YOU COULD FOLLOW THE MOST ACCURATE STOCK MARKET ANALYSIS? Over 100 million page views of Arora Calls. Unique proven ZYX method.

🌵 Marcel Wiessler profil fotoğrafı
🌵 Marcel Wiessler2 yıl önce

Awesome! Congrats!!!

HAS profil fotoğrafı
HAS2 yıl önce

This is amazing. Great job!

Juan Lam profil fotoğrafı
Juan Lam2 yıl önce

You are incredible!

RANPARA JAYDEEP profil fotoğrafı
RANPARA JAYDEEP2 yıl önce

@Ravindra__op

Yannick Comte profil fotoğrafı
Yannick Comte2 yıl önce

@SimonDarksideJ Just tried it on a Quest 3, it's impressive good job :) How much is the render scale? Looks like it's 50%

De-Panther profil fotoğrafı
De-Panther2 yıl önce

@SimonDarksideJ It's 100% but no anti aliasing

Fluxxr profil fotoğrafı
Fluxxr1 yıl önce

WebXR + Unity XR is a game-changer, but prioritizing hand tracking over broader accessibility risks alienating users with older devices. Innovation’s great, yet inclusivity drives adoption—will this deepen the VR/AR divide or bridge it?

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Hello everyone 👋 It is pretty excited to know that Unity released a new VR Multiplayer template 🚀🥳! This template integrates Unity Gaming Services, Netcode for GameObjects, and the XR Interaction Toolkit, enabling you to quickly launch your next social VR game. 📌 Key features include: 👉 XR Hands 1.4.1: Access hand tracking data from devices that support it. 👉 XR Interaction Toolkit v3.0.1: A high-level, component-based system for creating XR experiences, facilitating 3D and UI interactions from Unity input events. 👉 XR Plugin Management 4.4.1: Streamlines XR plug-in lifecycle management and offers a build-time UI through Unity Unified Settings. 👉 Netcode for GameObjects 1.8.1: Provides networking capabilities for GameObject and MonoBehaviour workflows. 👉 OpenXR 1.10.0: An open standard by Khronos that simplifies AR/VR development across various devices. ☁️ Unity Cloud Multiplayer Services: - Authentication 3.3.1: Offers anonymous and platform-specific authentication solutions. - Lobby 1.2.0: Facilitates player discovery and connection for various multiplayer scenarios. - Relay 1.6.0: Ensures secure player connectivity via a join code system, eliminating the need for third-party solutions or dedicated servers. - Vivox 16.0.0: Enhances multiplayer experiences with in-game voice and text chat capabilities. ℹ️ To access the template and additional documentation check out: #unity #multiplayer #xr

Dilmer 👓

12,034 görüntüleme • 1 yıl önce