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Reworked my spline-based prefab spawner to work with Unity's native spline tool! Got to flesh out plenty of new ideas, it now does just about everything! 🚀 🔗A download to a preview version is available on Discord if you're already a user of the "Spline Mesher" asset #unity3d
20,468 views • 1 year ago •via X (Twitter)
6 Comments

Jason Booth1 year ago
Love the growing movement towards entirely realtime, non destructive workflows.

RedDeer.Games2 years ago
New is better Together with @mgpstudios we present you... 🟥 NECKBREAK 🟥 Stylish, #cyberpunk, #retro first-person shooter is available now! 🔥 Play it on ⤵️ #NintendoSwitch => #Xbox => #indiegames #release

Isaiah Toth 🇭🇺 ‘No More Fathers’ Dev1 year ago
I’ll definitely give it a spin!

Azrhyga1 year ago
Really good!! Really good job making it!!

Johnny Sixed1 year ago
This looks amazing! Does it work for roads too?

The C.reator1 year ago
Is this PCG in unity?
