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Reworked my spline-based prefab spawner to work with Unity's native spline tool! Got to flesh out plenty of new ideas, it now does just about everything! 🚀 🔗A download to a preview version is available on Discord if you're already a user of the "Spline Mesher" asset #unity3d

20,468 views • 1 year ago •via X (Twitter)

6 Comments

Jason Booth's profile picture
Jason Booth1 year ago

Love the growing movement towards entirely realtime, non destructive workflows.

RedDeer.Games's profile picture
RedDeer.Games2 years ago

New is better Together with @mgpstudios we present you... 🟥 NECKBREAK 🟥 Stylish, #cyberpunk, #retro first-person shooter is available now! 🔥 Play it on ⤵️ #NintendoSwitch => #Xbox => #indiegames #release

Isaiah Toth 🇭🇺 ‘No More Fathers’ Dev's profile picture
Isaiah Toth 🇭🇺 ‘No More Fathers’ Dev1 year ago

I’ll definitely give it a spin!

Azrhyga's profile picture
Azrhyga1 year ago

Really good!! Really good job making it!!

Johnny Sixed's profile picture
Johnny Sixed1 year ago

This looks amazing! Does it work for roads too?

The C.reator's profile picture
The C.reator1 year ago

Is this PCG in unity?

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