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Rewritten the Eularian fluid sim (which uses Gauss-Seidel method) with OpenCL. Now it runs much faster (it can run over 200k points with less stress)👌 Prototyping in VEX and reimplement the code with OpenCL made sense to me. #Houdini
14,948 views • 1 year ago •via X (Twitter)
3 Comments

James GardnerP1 year ago
Would love some training vids or a live about going from vex to opencl! 🙏😁

Alai1 year ago
opencl tutorial please!

Farmfield1 year ago
Crazy cool. This is why I hate when people say I'm a #Houdini wizard, I look at stuff like yours and I feel like I'm in Houdini kindergarten. 😆
