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River environment for Subside #UE4

132,657 views • 2 years ago •via X (Twitter)

10 Comments

₿adjano ☕️+🎮+🎸's profile picture
₿adjano ☕️+🎮+🎸2 years ago

just a tip from someone who dived a lot, fishes kind float following the water currents, so for instance, if the surface goes up, fishes near it would go up a little to, and so on

Khena B's profile picture
Khena B2 years ago

I do this for floating debris but I'm not sure it would be worth the cost for the fish since they rarely come near the surface, it's a great suggestion though

ZomB's profile picture
ZomB2 years ago

Will there be a demo/alpha soon?

Khena B's profile picture
Khena B2 years ago

The demo is scheduled for the Steam next fest in June, or maybe earlier if I feel like I'm done adding stuff

A Sense Of Squirrel NotSure™ 🐿️'s profile picture
A Sense Of Squirrel NotSure™ 🐿️2 years ago

Too realistic. It creates fear. What if our world is also a virtual reality. This simulation wakes basic fears in humans. Please stop it! Or make it less real. just joking ^^ nice work

Geoff Valent's profile picture
Geoff Valent2 years ago

Approved!

David M (Sparky)'s profile picture
David M (Sparky)2 years ago

@deepnightfr I honestly thought this was a real place until I actually read your tweet. It looks amazing!

WingofTech 🐣's profile picture
WingofTech 🐣2 years ago

Hard to believe those cliffs are real. How’s you get them like that? :)

Khena B's profile picture
Khena B2 years ago

By looking at references and improving my cliff shader over time, making good textures and setting up the lighting correctly, getting good looking cliffs is very challenging

Alessio Perboni's profile picture
Alessio Perboni2 years ago

Impressive!

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