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Finished the cliff shader #UE4 #VR

290,379 次观看 • 3 年前 •via X (Twitter)

10 条评论

Khena B 的头像
Khena B3 年前

I wasn't happy with photoscanned assets, didn't look unified enough for cliffs so I made a triplanar shader that I can just slap on any meshes and get a nice seamless look, it's fully rough with faked reflections for the sky and water, baked ao, so the performance is great

Trooper 348 Android VTuber 的头像
Trooper 348 Android VTuber3 年前

oh my god I haven't seen your videos in a while this is amazing!!!

Khena B 的头像
Khena B3 年前

yeah I've been really busy building the levels, getting closer to releasing a trailer and sharing the steam page so I don't have much time for twitter

Bacon Bits 的头像
Bacon Bits3 年前

As an avid snorkeller and driver - looks absolutely fantastic! Love the detail. This is maybe what you're going for, and my only comment, the water visibility here would be what you call low or poor visibility, rating around 5-6 meters.

Khena B 的头像
Khena B3 年前

Yeah going for lower visibility so I can add more content and keep good performance, anything outside visibility range is unloaded, thanks for the observation

Khen 的头像
Khen3 年前

Dude i can't get over this water line looks so good 😭

Veriah 的头像
Veriah3 年前

As someone with thalassophobia, this is so scary to me .. yet, good lord this looks so refreshing and pretty, honestly really great work that you are doing there💙

Khena B 的头像
Khena B3 年前

it'll be a good way to work on that fear

Guillaume Nicollet 的头像
Guillaume Nicollet3 年前

This is brillant! Would love to test it

Khena B 的头像
Khena B3 年前

I'll post a link to the steam page and a demo in the near future

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