正在加载视频...
视频加载失败
RT to save a 3D Artists life!! Frustrated with overlapping shapes when you're rigging? Me too!! Here's a tip I learned at Bungie on Destiny 2. It's simple but it's saved me some headaches. --- #blender #tutorial #3d #lowpoly #toon #stylized #3dmodeling #gamedev #rigging
14,282 次观看 • 1 年前 •via X (Twitter)
3 条评论

Brad1 年前
Just to help you out you can transfer weights up from the base mesh to the overlap areas and also using tools like @brave_rabbit smooth addon helps deal with editing weights across surfaces. but I use this one more

Eisegesis1 年前
What's the advantage of this method over a data transfer modifier (or a cage, if you don't have to worry about export)? I feel like the artifacts it would introduce to the normals/UVs would be super difficult to work around.

Cherylynn Lima1 年前
it's easy to unwrap actually! and the normals can stay smoothed and usable for normal maps. it's good for game ready usability
相关视频
0:21
Sensitive content
INTRODUCING FLOPPI IN 3D!!! Thanks to: Andy-O’s DOING COMMISSIONS?? for working with me on the original design Valz for designing the banger 3D model Flapcats🔞 for not only rigging the model, but also making this animation and also making a tall version of Floppi #floppiart
MENTLE
821,202 次观看 • 3 年前
0:29
Sensitive content
I'm learning how to create animations with rigging and tweening! To practice, I took an old drawing and gave it some life. It's a bit wonky, but it was a great first exercise before I start a new piece that's animated from the beginning :3c ~
Coffee Quasar☕️
30,527 次观看 • 11 个月前
