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Screen space mesh blending in Compositor, Blender 4.5. No scripts. #Blender #b3d #blender #compositor #nodes

251,333 Aufrufe • vor 1 Jahr •via X (Twitter)

39 Kommentare

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

This works best with still renders. For animations, it has some consistency issues right now, which I am trying to improve. Temporal accumulation would fix it easily, but we dont have it in blender :(

Profilbild von Serac111
Serac111vor 1 Jahr

Omg, does this work with multiple objects? I did something similar but it only blends one at a time

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

Yes, this is a post processing effect. It works with any amount of objects

Profilbild von Shmidtty
Shmidttyvor 1 Jahr

This is really cool Is this an addon?

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

I will release it as an addon once I fix some technical issues

Profilbild von Shmidtty
Shmidttyvor 1 Jahr

Nice, looking forward Seemingly a very useful tool for scenebuilding

Profilbild von 𝖢𝗒!
𝖢𝗒!vor 1 Jahr

No way~ I attempted the same thing too, recently! But I struggle with blending them because I wasn't familiar with vector math. Your results are way nicer. #b3d

Profilbild von Rogério Perdiz
Rogério Perdizvor 1 Jahr

Will this be somehow available for us!? Or it's personal? I work only with animations, but if the imperfections aren't too bad i still could use it. Looks real nice on this video!

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

I will publish it as an addon

Profilbild von Rogério Perdiz
Rogério Perdizvor 1 Jahr

Perfect! Thanks! Will keep an eye for it!

Profilbild von Paul
Paulvor 1 Jahr

cryptomatte... rocks!

Profilbild von Julien-Pierre Hanel
Julien-Pierre Hanelvor 1 Jahr

Stunning, we can almost make all with blender

Profilbild von Mr. Sandblasting
Mr. Sandblastingvor 1 Jahr

Sorry anyone who know how to draw scaffolding in blender?

Profilbild von Danish_Mir
Danish_Mirvor 1 Jahr

Wow this is amazing

Profilbild von e/a sporz itzindagaem
e/a sporz itzindagaemvor 1 Jahr

How? G buffer normals smoothing at edges? but then how to blend the textures…

Profilbild von Mikko Rantalainen
Mikko Rantalainenvor 1 Jahr

Great work! If this is possible in Blender viewport, why is this technique not used in games?

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

The new subnautica is using similar tech

Profilbild von Carlo Novotny
Carlo Novotnyvor 1 Jahr

sir, this is awesome ! really love to buy it, or free who knows :D really nice work, thanks showing

Profilbild von bdvd 🇦🇷
bdvd 🇦🇷vor 1 Jahr

👀

Profilbild von 𝚁𝚑𝚞𝚊𝚗 𝙿𝚊𝚐𝚊𝚗𝚘
𝚁𝚑𝚞𝚊𝚗 𝙿𝚊𝚐𝚊𝚗𝚘vor 1 Jahr

This looks amazing!!

Profilbild von Nurserik
Nurserikvor 1 Jahr

🤯

Profilbild von MShahriyarT🎒(comm open)
MShahriyarT🎒(comm open)vor 1 Jahr

It's life saver Looking forward to it

Profilbild von Lidoor L. Joseph
Lidoor L. Josephvor 1 Jahr

Decent

Profilbild von Jerma Jabroni
Jerma Jabronivor 1 Jahr

How does it compare to Blendit?

Profilbild von Fierce Guppy Game Labs
Fierce Guppy Game Labsvor 1 Jahr

Neat and kinda fun to watch.

Profilbild von Tiger Jhobs 🔞
Tiger Jhobs 🔞vor 1 Jahr

what magic is this. is this a addon?

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

It will be

Profilbild von Irfan Saeed Khan
Irfan Saeed Khanvor 1 Jahr

which computer would run it so smooth like this

Profilbild von Shahzod Boyhonov
Shahzod Boyhonovvor 1 Jahr

I am running this on rtx 4060 laptop in silent mode. This is not heavy to run. It is just a post-processing effect similar to screen space reflection

Profilbild von Irfan Saeed Khan
Irfan Saeed Khanvor 1 Jahr

ohh great , thank you for explanation i though i needed an upgrade for that

Profilbild von Serika
Serikavor 1 Jahr

merge. a skeleton into the ground

Profilbild von Piffy🏳️‍🌈🇩🇪
Piffy🏳️‍🌈🇩🇪vor 1 Jahr

I really should learn nodes, it looks like such a powerfull tool

Profilbild von Allan Ignatius VP
Allan Ignatius VPvor 1 Jahr

@Blender hire this guy.

Profilbild von Salai Vedha Viradhan
Salai Vedha Viradhanvor 1 Jahr

This is cool, good sir! I remember watching the official MegaScans/Unreal demos and going "Dayum!" when they used the 'pixel offset' or something to blend rocks with the terrain. Been wishing it becomes possible in Blender ever since. I am very glad to see this. 🙌🏻

Profilbild von Numosis
Numosisvor 1 Jahr

👀

Profilbild von ildar
ildarvor 11 Monaten

в теооооории это в октане можно сделать, НО надо ограничить шейдер только до интерсекшенов) это в синема 4д ) В блендере не ебу как)

Profilbild von Z-Axis Creations
Z-Axis Creationsvor 1 Jahr

this great man, But how are you doing this anyway?

Profilbild von Tyrion
Tyrionvor 1 Jahr

dang

Profilbild von TANZ, GROSNY, TANZ!
TANZ, GROSNY, TANZ!vor 1 Jahr

Ohhh show me how

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