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Screen space mesh blending in Compositor, Blender 4.5. No scripts. #Blender #b3d #blender #compositor #nodes

251,425 views • 1 year ago •via X (Twitter)

39 Comments

Shahzod Boyhonov's profile picture
Shahzod Boyhonov1 year ago

This works best with still renders. For animations, it has some consistency issues right now, which I am trying to improve. Temporal accumulation would fix it easily, but we dont have it in blender :(

Serac111's profile picture
Serac1111 year ago

Omg, does this work with multiple objects? I did something similar but it only blends one at a time

Shahzod Boyhonov's profile picture
Shahzod Boyhonov1 year ago

Yes, this is a post processing effect. It works with any amount of objects

Shmidtty's profile picture
Shmidtty1 year ago

This is really cool Is this an addon?

Shahzod Boyhonov's profile picture
Shahzod Boyhonov1 year ago

I will release it as an addon once I fix some technical issues

Shmidtty's profile picture
Shmidtty1 year ago

Nice, looking forward Seemingly a very useful tool for scenebuilding

𝖢𝗒!'s profile picture
𝖢𝗒!1 year ago

No way~ I attempted the same thing too, recently! But I struggle with blending them because I wasn't familiar with vector math. Your results are way nicer. #b3d

Rogério Perdiz's profile picture
Rogério Perdiz1 year ago

Will this be somehow available for us!? Or it's personal? I work only with animations, but if the imperfections aren't too bad i still could use it. Looks real nice on this video!

Shahzod Boyhonov's profile picture
Shahzod Boyhonov1 year ago

I will publish it as an addon

Rogério Perdiz's profile picture
Rogério Perdiz1 year ago

Perfect! Thanks! Will keep an eye for it!

Paul's profile picture
Paul1 year ago

cryptomatte... rocks!

Julien-Pierre Hanel's profile picture
Julien-Pierre Hanel1 year ago

Stunning, we can almost make all with blender

Mr. Sandblasting's profile picture
Mr. Sandblasting1 year ago

Sorry anyone who know how to draw scaffolding in blender?

Danish_Mir's profile picture
Danish_Mir1 year ago

Wow this is amazing

e/a sporz itzindagaem's profile picture
e/a sporz itzindagaem1 year ago

How? G buffer normals smoothing at edges? but then how to blend the textures…

Mikko Rantalainen's profile picture
Mikko Rantalainen1 year ago

Great work! If this is possible in Blender viewport, why is this technique not used in games?

Shahzod Boyhonov's profile picture
Shahzod Boyhonov1 year ago

The new subnautica is using similar tech

Carlo Novotny's profile picture
Carlo Novotny1 year ago

sir, this is awesome ! really love to buy it, or free who knows :D really nice work, thanks showing

bdvd 🇦🇷's profile picture
bdvd 🇦🇷1 year ago

👀

𝚁𝚑𝚞𝚊𝚗 𝙿𝚊𝚐𝚊𝚗𝚘's profile picture
𝚁𝚑𝚞𝚊𝚗 𝙿𝚊𝚐𝚊𝚗𝚘1 year ago

This looks amazing!!

Nurserik's profile picture
Nurserik1 year ago

🤯

MShahriyarT🎒(comm open)'s profile picture
MShahriyarT🎒(comm open)1 year ago

It's life saver Looking forward to it

Lidoor L. Joseph's profile picture
Lidoor L. Joseph1 year ago

Decent

Jerma Jabroni's profile picture
Jerma Jabroni1 year ago

How does it compare to Blendit?

Fierce Guppy Game Labs's profile picture
Fierce Guppy Game Labs1 year ago

Neat and kinda fun to watch.

Tiger Jhobs 🔞's profile picture
Tiger Jhobs 🔞1 year ago

what magic is this. is this a addon?

Shahzod Boyhonov's profile picture
Shahzod Boyhonov1 year ago

It will be

Irfan Saeed Khan's profile picture
Irfan Saeed Khan1 year ago

which computer would run it so smooth like this

Shahzod Boyhonov's profile picture
Shahzod Boyhonov1 year ago

I am running this on rtx 4060 laptop in silent mode. This is not heavy to run. It is just a post-processing effect similar to screen space reflection

Irfan Saeed Khan's profile picture
Irfan Saeed Khan1 year ago

ohh great , thank you for explanation i though i needed an upgrade for that

Serika's profile picture
Serika1 year ago

merge. a skeleton into the ground

Piffy🏳️‍🌈🇩🇪's profile picture
Piffy🏳️‍🌈🇩🇪1 year ago

I really should learn nodes, it looks like such a powerfull tool

Allan Ignatius VP's profile picture
Allan Ignatius VP1 year ago

@Blender hire this guy.

Salai Vedha Viradhan's profile picture
Salai Vedha Viradhan1 year ago

This is cool, good sir! I remember watching the official MegaScans/Unreal demos and going "Dayum!" when they used the 'pixel offset' or something to blend rocks with the terrain. Been wishing it becomes possible in Blender ever since. I am very glad to see this. 🙌🏻

Numosis's profile picture
Numosis1 year ago

👀

ildar's profile picture
ildar11 months ago

в теооооории это в октане можно сделать, НО надо ограничить шейдер только до интерсекшенов) это в синема 4д ) В блендере не ебу как)

Z-Axis Creations's profile picture
Z-Axis Creations1 year ago

this great man, But how are you doing this anyway?

Tyrion's profile picture
Tyrion1 year ago

dang

TANZ, GROSNY, TANZ!'s profile picture
TANZ, GROSNY, TANZ!1 year ago

Ohhh show me how

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