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Screen space snow test using Compositor in Blender 4.5. #blender #b3d #blender3d
54,961 views • 1 year ago •via X (Twitter)
11 Comments

Shahzod Boyhonov 🔶️1 year ago
the nodes:

Soibi Ogan1 year ago
I think I get how you accomplished this. Not bad... But I'd prefer the shader/mesh based methods, as the "snow" here would end up looking extremely unpolished and not very much like actual snow

Shahzod Boyhonov 🔶️1 year ago
Yeah, it is just an alternative option. Sometimes, your scene can have tons of materials, or you might need a quick result.

Hothifa Smair1 year ago
Very brilliant idea 🌟

Trinumedia1 year ago
What a genius idea!

comit1 year ago
seems like normals. wont look good when the character is moving.

Shahzod Boyhonov 🔶️1 year ago
Right, but you can use cryptomatte or shader AOVs to mask out characters and dynamic objects.

Rombout versluijs1 year ago
Ow that's cool!

Quentin Pointillart1 year ago
Amazing idea!

Jason Badum 🇺🇸1 year ago
This is done in compositing??

Shahzod Boyhonov 🔶️1 year ago
Yes
