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Screen space snow test using Compositor in Blender 4.5. #blender #b3d #blender3d

54,961 Aufrufe • vor 1 Jahr •via X (Twitter)

11 Kommentare

Profilbild von Shahzod Boyhonov 🔶️
Shahzod Boyhonov 🔶️vor 1 Jahr

the nodes:

Profilbild von Soibi Ogan
Soibi Oganvor 1 Jahr

I think I get how you accomplished this. Not bad... But I'd prefer the shader/mesh based methods, as the "snow" here would end up looking extremely unpolished and not very much like actual snow

Profilbild von Shahzod Boyhonov 🔶️
Shahzod Boyhonov 🔶️vor 1 Jahr

Yeah, it is just an alternative option. Sometimes, your scene can have tons of materials, or you might need a quick result.

Profilbild von Hothifa Smair
Hothifa Smairvor 1 Jahr

Very brilliant idea 🌟

Profilbild von Trinumedia
Trinumediavor 1 Jahr

What a genius idea!

Profilbild von comit
comitvor 1 Jahr

seems like normals. wont look good when the character is moving.

Profilbild von Shahzod Boyhonov 🔶️
Shahzod Boyhonov 🔶️vor 1 Jahr

Right, but you can use cryptomatte or shader AOVs to mask out characters and dynamic objects.

Profilbild von Rombout versluijs
Rombout versluijsvor 1 Jahr

Ow that's cool!

Profilbild von Quentin Pointillart
Quentin Pointillartvor 1 Jahr

Amazing idea!

Profilbild von Jason Badum 🇺🇸
Jason Badum 🇺🇸vor 1 Jahr

This is done in compositing??

Profilbild von Shahzod Boyhonov 🔶️
Shahzod Boyhonov 🔶️vor 1 Jahr

Yes

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