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Screen space snow test using Compositor in Blender 4.5. #blender #b3d #blender3d
54,961 Aufrufe • vor 1 Jahr •via X (Twitter)
11 Kommentare

Shahzod Boyhonov 🔶️vor 1 Jahr
the nodes:

Soibi Oganvor 1 Jahr
I think I get how you accomplished this. Not bad... But I'd prefer the shader/mesh based methods, as the "snow" here would end up looking extremely unpolished and not very much like actual snow

Shahzod Boyhonov 🔶️vor 1 Jahr
Yeah, it is just an alternative option. Sometimes, your scene can have tons of materials, or you might need a quick result.

Hothifa Smairvor 1 Jahr
Very brilliant idea 🌟

Trinumediavor 1 Jahr
What a genius idea!

comitvor 1 Jahr
seems like normals. wont look good when the character is moving.

Shahzod Boyhonov 🔶️vor 1 Jahr
Right, but you can use cryptomatte or shader AOVs to mask out characters and dynamic objects.

Rombout versluijsvor 1 Jahr
Ow that's cool!

Quentin Pointillartvor 1 Jahr
Amazing idea!

Jason Badum 🇺🇸vor 1 Jahr
This is done in compositing??

Shahzod Boyhonov 🔶️vor 1 Jahr
Yes
