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Short poll voted animation with Sable and Pyramid Head! :) Got another big animation coming out soon as well ^_^ Nude female model by Rigid3D SFX Packs: OpenNSFW You can find HD, Extended (1 min 2 secs), Extra angles through the support link in my bio <3 #dbdnsfw #SableWard...

45,282 views • 6 months ago •via X (Twitter)

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We got new Crimson Desert gameplay, showing off the combat, progression system and more of the world, and this game continues to look insane. Here are the highlights: - Multiple different weapon types including: Sword and shield, Spears, Greatswords, Axes, Dual-wield swords and ranged weapons such as guns - Use mounts during combat such as bears, mechs and dragons - Melee combat allows you to utilize actual martial arts and massive combos - Three playable characters, Cliff seems to mostly use melee weapons, a female is focused on magic and ranged weapons such as a rifle, and a male orc who serves a barbarian role. It does seem like you can mix and match abilities between them - You can grab, throw and kick enemies to create chains of attacks. Slide is another ability that can be chained with double jumps and kicks - Swap weapons mid combat and you can enhance weapnos with elements such as spark damage - A grapple hook can be used to scale up walls and swing into attacks - Progression is based on acquiring artifacts, which are found by defeating bosses and at the end of dungeons as well as hidden across the world - Some skills are earned by observing others use them out in the world - You can use a sort of helicopter blades umbrella to fly around the world - Buy, find or craft gear to use in combat. Gear is upgradeable as well - Crafting/Upgrading is highly detailed, for example you can go and mine for certain materials in caves, you will also need to hunt animals or defeat bosses for certain materials as well - Crafting materials can be obtained through quests and in hidden locations as well - Add special effects to weapons and armors at certain vendors such as Wizards - There are flying bosses that you will have to fight in the skies such as flying metallic birds that you can land on Crimson Desert is launching on March 19th on Xbox Series X/S, PS5, PC and Mac. Every time we see more of this game, it feels like a true GOTY contender that will be an absolute amazing massive experience. I truly hope it lives up to the hype!

Synth Potato🥔

224,722 views • 5 months ago

Tummy time matters, now more than ever. Why now? In the early 1990s pediatric health authorities began recommending that babies sleep exclusively on their backs as part of an aligned effort to reduce the incidence of Sudden Infant Death Syndrome. The campaign has been a big success, cutting the SIDS rate by more than half, but has also limited the amount of time most modern infants spend on their stomachs - making wakeful, supervised tummy time all the more important. Tummy time has many benefits. It strengthens the back, neck and arm muscles that help with holding up the head, rolling over, sitting and crawling. It helps to decrease the incidence of flat spots on the back of your baby’s head. And it can help relieve gas and constipation, just to name a few. You can begin short, supervised periods of tummy time as soon as your child is born. These earliest sessions often begin on mom’s chest - but can be done on other safe surfaces as well. Begin with 2-3 minutes at a time and work your way up. The American Academy of Pediatrics recommends increasing the frequency and duration of these sessions to the point your baby spends a total of 20-30 minutes a day by the time your baby is 7 weeks old. Be forewarned that, especially early on, tummy time is a workout (and therefore not always well liked by some children) - but with time and experience will help to develop the muscle strength your newborn lacks. This little guy (shared to IG by xmarieannabelle) has got tummy time down pat. Check out his strong neck muscles and head control and that roll at the end.

Dan Wuori

189,536 views • 2 years ago

After many requests, here is my full stock scanning and daily process to swing trade momentum breakouts. I've been swing trading momentum stocks and averaged 100%+ returns per year, with $1 - Avg $ volume past 20 days is 20MM min - 8 >20>50 EMAs - Close above 20 EMA - Close > previous day high - CML indicator GREEN I just inverted these for shorts, and the same for ETFs long and short. My universe is US stocks + American depositary receipts. Once I get my scanning going, all I do is identify stocks breaking out according to my rules. I manually go through the scan results (shown in the video), identify potential setups, bring them onto TradingView, and decide if I want to enter. If you want to know more about my setup and how I swing trade momentum breakouts long and short to play with this scanning process, make sure to read my latest explanation in the tweet below. Once I identify with a manual review a setup that meets my criteria, I load it into TWS, make sure my position sizing is in check to risk 1% per trade from entry to stop, and enter. After 4:00 pm EST, the markets are closed, and I enter my stops and my BE alarms. That's it. I close my computer and come back the next day, and repeat the process, every day, every week, every month, every year. If you are NOT doing the same thing over and over in your process, you are doing random stuff. As you see, scanning is NOT the answer to a profitable strategy. Scanning is a process that derives directly from your EDGE. Not the other way around. Once you know what your edge is with extreme detail, you know how to find the stocks you want. Remember. Setup > Process > Scans. Everything starts with your EDGE 📈

Felipe Guirao

13,068 views • 8 months ago

English is literally the hottest programming language. It's absolutely crazy that you can build a complete product in plain English. I'm using Rocket in this video. This is a new app. You type what you want, and Rocket builds it for you. This is great if you want to build: • A landing page • A complete web application • A mobile app • A dashboard to showcase something • An internal tool to automate anything This is another example of how developers should become comfortable being copilots for AI agents (instead of using AI as a copilot). Some of the things I like about Rocket: 1. One-click deploy to Netlify (I use Netlify for all my projects) 2. GitHub integration 3. Supabase integration for your backend 4. Built-in support for Stripe 5. Built-in support for Resend 6. Google Analytics integration 7. Smart AI search with Perplexity 8. You can also integrate with GPT models, Gemini, and Claude 9. You can make visual edits by describing what you want 10. You can upload images and have Rocket implement them Best of all are the templates: They have a large library of templates that will help you get started. These templates will help you save money (because of fewer tokens), and you can modify them as you see fit. I read on the site that you can also bring a Figma file and turn it into an app, but I didn't test that feature. By the way, you can start using it for free. Here is the link: Thanks to the Rocket team for their support and for collaborating with me on this post.

Santiago

30,944 views • 1 year ago

Very Very Important (Must Read) If you’re a motion designer, this will be super useful for you. (Raw & Real) Coming to the point— This is my last post of 2025. Bad start but great ending—overall a good year. After creating so many motion ads and working with some really big brands. I want to drop a few hard-earned learnings: 1. Master the language of motion before flexing effects. Every ease, every transition has to feel intentional and purposeful. It must follow natural laws(Anticipation, Overshoot) and have personality. 2. Always create at least a rough storyboard to show your vision to the client. I made this mistake once, and we had to restart the entire motion video from scratch. 3. Undercutting your rates makes you forgettable. Premium pricing = smoother projects, deeper respect, and clients who value your craft. 4. Build your own taste. Most designers are copying others’ work—mostly Zelios-inspired right now. In the beginning it’s okay, but if you want to stand out and create great work, your motion must feel unique. You can achieve this with different structures, storyboards inspired by diverse areas, and fewer, more reasonable colors. 5. Don’t just practice—also analyze and study deeply. Note down what the best ones are doing, frame by frame. 6. Go into a niche. SaaS isn’t only niche. When people say “SaaS is the next big trend,” they often just want to sell you their course. There are so many more areas in motion: type animation, titles, UI animation, collage, mixed media, and many more. This isn’t all—I’ll share more and more value in the coming year. See you soon, guys.📡

KARN

20,245 views • 6 months ago