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Silent ronin walks rain-soaked Edo path Created with seedance 2.0.on Yapper Use Image as locked character reference. Use image2 as locked environment + composition reference. Anthropomorphic samurai cat “Nevra”, female. Exact face, fur (white-black + lavender accents), violet eyes, purple collar with “N” pendant. No face/body/species change. Edo Japan...

11,319 Aufrufe • vor 3 Monaten •via X (Twitter)

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Created with seedance 2.0 on Yapper by using the prompt: Create a 15-second ultra-smooth anime-style gameplay cinematic inspired by a futuristic Japanese city exploration game. A young anime girl character with white/silver hair, wearing a stylish black-and-white futuristic outfit with short skirt, thigh-high socks, and combat-style shoes, is running and climbing across red rooftop houses in a dense modern Tokyo-inspired city. Environment: Bright sunny daytime, blue sky with soft clouds, realistic anime lighting, modern skyscrapers in background, cherry blossom trees near houses, urban Japanese neighborhood mixed with futuristic city towers. Rooftops have realistic red metal textures with sunlight reflections. Character movement: Fast agile parkour movement across rooftops. Smooth running → jump → wall climb → rooftop landing. Natural anime body physics, cloth movement, hair bounce, accurate foot placement. Movement should feel like real gameplay captured live from a AAA anime open-world action game. Camera style: Third-person gameplay camera positioned slightly behind character. Dynamic camera follow with slight handheld motion. Smooth tracking movement. Minor motion blur during jumps. Game HUD/UI visible on screen like a real anime action RPG. Mini-map top left, action buttons on right side, health/stamina bar bottom center. Sequence: 0–4s Character runs across rooftop while camera follows behind smoothly. 4–8s She jumps between rooftops with cinematic slow-motion mid-air moment. 8–12s Character grabs edge of higher rooftop and climbs upward naturally. 12–15s Wide gameplay shot showing futuristic city skyline behind her while she stops briefly on rooftop edge. Wind moves hair and clothes naturally. Style & Quality: Ultra detailed anime rendering, high-end cel shading mixed with realistic lighting, smooth gameplay animation, modern gacha game aesthetic, polished textures, soft bloom, sharp shadows, immersive open-world atmosphere, 60fps feeling, cinematic gameplay trailer quality. Negative Prompt: low quality, broken anatomy, floating body, extra limbs, blurry textures, bad hands, static camera, unrealistic movement, low fps, distorted face, glitch effects, ugly lighting, oversaturated colors, missing UI, stiff animation.

Anissa

20,332 Aufrufe • vor 3 Monaten

Luxury is in the details. 🖤✨ The iconic Miu Miu sunglasses, where timeless elegance meets modern confidence. Created with GPT image 2 and Seedance 2.0 on Thank You AI PROMPT: A luxurious high-fashion studio commercial featuring the girl from the reference image modeling the exact black Miu Miu sunglasses from the product reference. Clean seamless white studio backdrop with cinematic lighting, soft spotlight, glossy floor reflections, and a premium editorial aesthetic. The model has deep burgundy hair, flawless natural makeup, and wears a fitted black turtleneck. Shot 1 (0–4s): Extreme close-up of the Miu Miu sunglasses resting on a glossy white surface. A slow cinematic slider movement reveals the gold Miu Miu logo on the temples. Dramatic reflections, shallow depth of field, and luxury product lighting. Shot 2 (4–9s): The model gracefully picks up the sunglasses and puts them on while looking directly into the camera. Slow motion with subtle hair movement from a gentle studio fan. Elegant, confident expression. Shot 3 (9–13s): Medium shot as she slowly turns her head from side profile to front, highlighting the iconic gold logo on the temples. Soft rim lighting accentuates the frame's shape with premium fashion editorial vibes. Shot 4 (13–15s): Tight beauty close-up. She lowers her chin slightly and gives a confident, sophisticated gaze toward the camera. The screen fades to white with the Miu Miu logo centered. Style: Luxury fashion campaign, cinematic studio lighting, Vogue editorial, premium product commercial, ultra-realistic, photorealistic, 8K, smooth camera movements, shallow depth of field, high-end color grading, soft highlights, elegant reflections. Audio: No voiceover. Only elegant modern luxury ambient music with subtle orchestral and electronic elements.

Natalia

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Sharon Riley

29,976 Aufrufe • vor 2 Monaten

Would you underestimate her just because she wears a school uniform? GPT Image 2 + Seedance 2.0 on Sjolt Try Canvas: prompt Character Identity Lock (Highest Priority): Use the exact same young East Asian woman from the provided reference character sheet. Preserve 100% identical facial features, face shape, eye shape, nose, lips, skin tone, hairstyle, hair color, proportions, and overall identity throughout the entire video. Do not redesign, reinterpret, or substitute the character. She must remain instantly recognizable as the same person from the reference image. She has shoulder-length wavy silver-gray hair with subtle blue undertones, bright expressive eyes, fair skin, and a confident slight smile that naturally transitions into a focused, determined combat expression. She wears the identical navy blue Korean high school uniform blazer over a gray sweater vest, white collared shirt, striped tie, and matching school skirt from the reference character sheet. Video Prompt: A cinematic, hyper-realistic action sequence inside a chaotic South Korean high school classroom. The classroom is filled with overturned desks, scattered chairs, flying notebooks, broken pencils, and papers drifting through the air. Bright natural daylight streams through large classroom windows, creating realistic highlights, soft shadows, and cinematic contrast. The young female student moves with incredible speed, confidence, and precision as she expertly defends herself against multiple aggressive male students wearing matching Korean school uniforms. Every movement is fluid, athletic, and grounded in realistic martial arts choreography. The camera remains highly dynamic, featuring cinematic handheld tracking shots, fast push-ins, orbit shots, dramatic slow-motion moments, whip pans, low-angle hero shots, and close-up impact shots. Capture rapid combinations of punches, clean high kicks, evasive footwork, parries, elbow strikes, blocks, and throws. Desks slide across the floor, chairs topple over, and dust particles catch the sunlight, emphasizing the intensity of the action. Maintain a high shutter-speed action-photography aesthetic with crisp motion detail, subtle motion blur only during extremely fast movements, physically accurate body mechanics, realistic cloth simulation, natural hair physics, authentic facial expressions, and believable impact reactions. Keep the camera frequently returning to sharp close-ups of her face to reinforce character continuity and emotional intensity. Her silver-gray hair flows naturally with every movement while her determined eyes remain locked on her opponents. Photorealistic cinematic quality, 4K HDR, ultra-detailed skin textures, realistic lighting, volumetric daylight, physically based rendering, shallow depth of field during close-ups, blockbuster Korean action film aesthetic, empowering heroine energy, consistent facial identity throughout every frame, no face drift, no character variation, no animation-style exaggeration.

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26,184 Aufrufe • vor 24 Tagen

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Noor

14,248 Aufrufe • vor 2 Monaten

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Sharon Riley

58,578 Aufrufe • vor 1 Monat

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Zar⭕on

11,116 Aufrufe • vor 2 Monaten

Wait? Is this Seedance 2 Mini? The mystery Seedance 2 model IS HERE! No wait this time. About 55% of the cost of the 2.0 Fast is about 75% Quality wise they say to expect Fast level output and that seems fair? Thoughts? Left is Seedance 2 Mini Right is Seedance 2.0 Full Prompt Image To Video Use the uploaded images as identity, costume, and lighting reference. Same naturally confident charismatic age 25 woman throughout performing a sold-out arena concert. Real concert documentary feel, handheld camera energy, practical stage lighting only. gritty, real, fun, clean editing, english language high energy modern concert performance 0: 00–0:01 — Open tight on her face mid-performance, eyes bright, genuine laugh breaking through a lyric, hair catching stage light. Crowd noise swells under faint mic hum. 0: 01–0:06 — She steps forward to the edge of the stage, singing into the mic with playful energy, she frowns, sad "Wait! Is this Seedance 2 Mini?" and then smiles and laughs free hand reaching out toward the crowd, fingers brushing toward raised phones and hands. The crowd repeats the lyric back to her as she laughs. Warm stage lights and lens flares in the background, slight handheld camera sway following her movement. 0: 06–0:09 — Wide shot from a low angle near the crowd barrier — she's framed against haze and colored stage lights, band visible in soft focus behind her (guitarist stage left, keyboard player stage right). She throws her free arm out wide, laughing between lines, hair whipping slightly as she turns. 0: 10–0:12 — Cut to a closer three-quarter shot — she playfully points the mic toward the crowd for a sing-along moment, grinning, eyes scanning the audience with real warmth and connection. Visible sweat sheen, natural skin texture, slight camera shake as if shot from the pit. — Final beat: close-up, she looks directly into the lens with a bright, genuine smile Camera: handheld documentary-style movement throughout, natural focus pulls, no perfectly smooth gimbal shots, slight shake and imperfection consistent with a real concert film crew. Practical stage lighting only — no CGI glow, no artificial bloom, no glossy skin, visible natural texture and sweat under hot lights. Audio: live arena ambience — crowd roar, cheering, phone-camera flash pops, her voice carrying clearly over a full live band mix (electric guitar, keys, drums, bass). No studio polish — natural live-mix dynamics, slight room reverb. No on-screen text, no logos, no subtitles, no watermarks, no identity drift, no extra performers beyond the band already in frame, no slideshow stillness, no overly smooth or glossy rendering, no jarring cuts, no akward moments, no jerky moves, no duplicates, no clones

Brent Lynch

12,605 Aufrufe • vor 1 Monat

Created with GPT image 2 + Kling 3.0 on OpenArt Prompt: Ultra-realistic football broadcast screenshot — slightly soft and naturally compressed quality, as if captured directly from a live TV feed during an Argentina national football team match. The uploaded person is sitting naturally among the crowd, casually watching the game and not looking directly at the camera. Fans are seated closely around her, creating an authentic stadium atmosphere. A realistic live sports broadcast overlay is visible, with Argentina football broadcast-style scoreboard and graphics in the top corners. This must feel like a genuine frame grab from a live football broadcast itself — NOT a photo of a screen, NOT a model shoot, NOT influencer photography, NOT beauty photography. Natural candid posture, subtle facial asymmetry, realistic skin texture, flyaway hair, slight motion blur, visible compression artifacts, interlaced live TV quality, soft zoom-lens focus, uneven stadium lighting, and authentic crowd energy. The person is wearing a casual Argentina national team jersey in sky blue and white, sitting comfortably while reacting to the match, with scarves, drinks, or cheering items nearby. South American football broadcast aesthetic, accidental crowd-cam moment, realistic sports production frame. NO enlarged eyes. Aspect Ratio 4:3. Negative prompt: garbled text, unreadable letters, distorted typography, messy subtitles, broken words, misspelled words. Video Prompt: Use the attached photo as the exact facial reference. Create an ultra realistic 16:9 Argentina football broadcast crowd shot during a summer evening match at Camp Nou. Preserve the original face and hairstyle naturally without over-editing. Wide shot from an eye-level spectator perspective using a super telephoto broadcast zoom lens and then zoom in on her face . The person is sitting comfortably, naturally watching the match.

Zara

22,263 Aufrufe • vor 3 Monaten

"Every sunrise blooms into peaceful countryside magic." Created with Google flow: Prompt: Create a breathtaking 10-second cinematic anime film in a Studio Ghibli-inspired style. Maintain the EXACT SAME main character throughout the entire video: a beautiful young anime girl with expressive brown eyes, long flowing dark hair, fair skin, wearing a simple cream blouse, light green apron dress, brown boots, and the same fluffy white cat. Keep the same cozy countryside cottage, flower garden, fruit orchard, warm color palette, and magical atmosphere. Character consistency is mandatory. Do not change face, hairstyle, clothing, age, body proportions, or environment. Scene 1 (0–3s): Golden sunrise enters her cozy wooden bedroom. She slowly opens her eyes, stretches naturally, smiles warmly, opens the wooden window, and enjoys the fresh morning breeze. Dust sparkles in the sunlight while birds sing outside. Her fluffy white cat jumps gently onto the bed. Scene 2 (3–6s): She prepares breakfast in her rustic kitchen. Fresh eggs sizzle in a pan, bread toasts, tea steams softly. She enjoys a peaceful breakfast while the same white cat patiently waits beside her chair. Scene 3 (6–10s): She walks to the charming wooden henhouse. Opening the small gate, cheerful chickens run into the lush green yard. She gently scatters grain from a woven basket as the chickens gather happily around her. The camera follows with smooth cinematic tracking. Scene 4 (10–14s): She strolls through her vibrant garden filled with colorful flowers and fruit trees. She carefully picks ripe apples, oranges, peaches, and strawberries into a wicker basket. Butterflies flutter around while the same white cat playfully chases them. Scene 5 (14–17s): Back inside the cottage, she tidies the room, sweeps the wooden floor, wipes the table, arranges fresh flowers, washes the fruit, blends fresh juice, and pours it into a crystal-clear glass filled with ice cubes. Scene 6 (17–20s): During warm golden hour, she sits peacefully on a wooden chair in front of the cottage gate, slowly sipping fresh fruit juice. Her fluffy white cat curls up beside her while the chickens happily peck at grain in the background. Trees sway gently in the breeze as the camera slowly pulls back, revealing the beautiful countryside glowing under the setting sun. Style: Studio Ghibli-inspired anime, ultra-detailed, masterpiece composition, cinematic camera movement, realistic animation, volumetric golden-hour lighting, soft depth of field, peaceful countryside ambience, HDR, 4K, 60 FPS, seamless continuation from Part 1, no text, no subtitles, no watermark.

Erica Ryan

22,519 Aufrufe • vor 18 Tagen

Would you dare chase justice while swinging thousands of feet above traffic below? Seedance 2 prompt on BudgetPixel AI Create a 15-second ultra-realistic cinematic high-altitude tether-swinging action sequence in strict 16:9 landscape, native 4K, 24fps. Use one seamless continuous drone follow shot with no cuts, no teleporting, and no time skips. The motion must feel physically continuous, dynamic, thrilling, and always readable. REFERENCE: image1 = main heroine reference. Use image1 as the strict identity reference for the heroine’s face, facial proportions, hairstyle, hair color, body proportions, age impression, outfit, shoes, accessories, styling, and overall recognizable appearance. Preserve her identity consistently throughout the whole video. Keep her as an original urban tether-swinging action heroine. Do not redesign her into a branded superhero character. Do not add franchise logos, copyrighted chest emblems, or recognizable third-party superhero symbols. CORE CONCEPT: This is an original urban tether-swinging action short. The heroine moves through the city using thin wrist-launched fiber lines, momentum, wall-running, rooftop movement, and real parkour body mechanics. She travels at high altitude between tall buildings, then lands on a rooftop, defeats one villain, and ends with a powerful shout. HOOK: The first second must be an instant scroll-stopping hook. Start with the heroine already falling backward off the edge of a very tall skyscraper. For a brief moment, it looks like she may actually fall. Then she instantly fires one thin tether line upward, it catches, and her body snaps into a huge high-altitude swing between buildings. STYLE: Photorealistic live-action realism. Premium cinematic action quality. Bright daytime Los Angeles atmosphere with realistic haze, realistic motion blur, realistic fabric movement, realistic body weight, real inertia, and practical environmental interaction. The sequence should feel like a premium action movie shot, not animation, not a game cutscene, and not a cartoon. CAMERA: One uninterrupted drone follow shot only. No cuts. No resets. No jumpy edits. No impossible viewpoint teleporting. The drone camera must stay wide enough to show both the heroine and the environment together. It may tilt, roll, arc, climb, and dive with the motion, but it must always feel like one real flying camera tracking her. Keep the framing intense and fast, but always readable. ENVIRONMENT: Bright daytime in a dense modern city inspired by Los Angeles and Hollywood. Show: - tall glass and concrete high-rises - rooftop edges - billboards and signage - palm trees far below where visible - busy roads and traffic far beneath - bright haze and sunny atmosphere - believable large-scale urban depth The action must happen mainly high above the street between tall buildings, not low near the ground for most of the video. VILLAIN RULE: Only one villain appears in the entire video. The villain is one adult male enemy only. He wears a fitted black suit, black shirt, and black shoes. No mask, no armor, no fantasy costume. He appears only in the rooftop combat section. Do not generate multiple enemies. Do not generate background enemies. Do not clone or duplicate the villain. ACTION RULES: The heroine’s movement must feel hand-and-foot driven, not magical floating. She must visibly: - fire thin tether lines from her hands - swing with real tension and momentum - push off building surfaces - run along walls with clear foot placement - absorb landings with bent knees - sprint briefly on a rooftop - fight one villain using fast practical action - finish in control Her body mechanics must stay realistic: - core engaged during swings - arms extended or flexed according to line tension - knees bend on landing and push-off - visible transfer of momentum between swing, wall-run, leap, landing, and combat Do not make her hover weightlessly. Do not make the tether line act like magic. Do not make her float in place unnaturally. EMOTIONAL ARC: - opening: shock and immediate control - mid-swing: intense focus - rooftop approach: rising confidence - rooftop fight: sharp aggression and urgency - ending: victorious adrenaline and fearless release AUDIO: No music. Effects and ambience only: - rushing wind - tether firing and tension snaps - air pass-by - foot impacts on walls and rooftop surfaces - city ambience far below - distant traffic and horns - fabric movement - breathing - one short rooftop fight impact sequence - one powerful final shout from the heroine TIMELINE: 0:00–0:01 Start from black into a shocking rooftop-edge fall. The heroine is already dropping backward off a skyscraper. For a fraction of a second it feels dangerous and uncontrolled. She immediately flicks her wrist and fires one thin tether line upward. It catches instantly. The drone yanks back and reveals the start of a huge swing. 0:01–0:04 The heroine swings at high altitude between tall buildings. The city is far below. Her body forms a long aerodynamic arc, one arm holding tension through the line, legs trailing cleanly behind. The drone follows wide and slightly rolled, emphasizing height, speed, and scale. 0:04–0:06 At the swing’s forward rise, she releases the line and redirects toward a nearby glass-and-concrete building. She plants onto the wall and runs across it diagonally with 4 to 5 clear steps. Her feet hit the wall with visible force. Her jaw is set and focused. The drone stays close but wide enough to keep the city depth visible. 0:06–0:08 She pushes explosively off the wall, fires a new tether line, and swings again through a narrower corridor between tall buildings. The movement should feel faster and more controlled now. She threads cleanly through the urban gap and angles toward a rooftop landing zone ahead. 0:08–0:09.5 She releases the line and lands hard but controlled on a rooftop. Knees bend deeply to absorb impact. She rolls into a short forward recovery step, then rises immediately into a sprint across the rooftop surface. 0:09.5–0:12 One villain in a black suit steps in to stop her. Keep only this single enemy. The heroine engages him in a short, sharp rooftop fight. She avoids his first attack with a quick slip, grabs or redirects his arm, drives one fast body shot or elbow, then uses his off-balance momentum to throw or slam him down onto the rooftop. The fight must feel quick, practical, and decisive. Real impact reactions. No slow choreography. No extra enemies. 0:12–0:13.5 The villain is down and no longer a threat. The heroine steps past him and moves to the rooftop edge. Wind moves her hair and outfit. She looks outward over the city with intense adrenaline and triumph. 0:13.5–0:15 At the rooftop edge, she turns slightly toward the open skyline, lifts her chest, and shouts one powerful final line: “가자!” She immediately launches forward off the rooftop edge into another leap just as the clip ends. End on the feeling that the action is continuing beyond the cut. IMPORTANT RULES: - one continuous drone follow shot only - no cuts - no teleporting - no cloning - no multiple villains - only one black-suited villain - no giant web canopy - use only thin functional tether lines - no franchise logos - no copyrighted chest symbols - preserve the uploaded identity consistently - action must stay realistic and momentum-driven - rooftop fight must be short, sharp, and readable - final shout must be “가자!” NEGATIVE: no cartoon, no anime, no game-engine look, no fake CGI stiffness, no floating, no weightless hovering, no random disconnected acrobatics, no city-wide web canopy, no superhero logo, no copyrighted spider emblem, no extra enemies, no masked villain, no armored villain, no cloned villain, no empty city, no dark night setting, no rain, no slow motion, no blurred identity, no outfit drift, no face drift, no extra limbs, no broken anatomy, no unrealistic hand deformation, no collision with buildings during swings, no messy unreadable fight.

Sharon Riley

59,224 Aufrufe • vor 7 Tagen

She said nothing… until everything came out 😌 Generated with Seedance 2.0 on BudgetPixel AI Prompt : Main Character: A beautiful Korean high school girl wearing a realistic Korean summer school uniform (하복). Natural skin texture with no beauty retouching. Hair becomes messy during combat, with expressive emotional acting. Facial proportions remain fully consistent throughout all shots. She begins timid and shocked, then gradually becomes determined and defiant. 0–1.5 seconds: The female lead quietly studies at her desk. Four delinquent schoolgirls surround her and begin bullying her. They mock her for studying, aggressively sweep her books off the desk, and shove her shoulders. Wide-angle handheld camera movement. Books fly in slow motion. Tense classroom atmosphere. Realistic school bullying energy, shaky camera motion, cinematic realism. 1.5–3 seconds: Close-up of the protagonist’s face. She slowly stands up. Her expression shifts from fear to cold determination. The bullies remain blurred in shallow depth of field behind her. A 0.5-second moment of silence. Slow cinematic push-in shot. Silence except for ambient classroom sound and tense breathing. 3–5 seconds: First confrontation. One bully throws a punch; the protagonist blocks and counters with a strike to the stomach. Another attacker rushes from the side; she dodges and retaliates with a spinning elbow strike. Handheld tracking shots follow the motion closely. Dynamic motion blur, impact camera shake, realistic fight choreography. No supernatural effects. 5–8 seconds: The remaining two bullies attack simultaneously with punches and kicks. The protagonist uses quick footwork and evasive movement to avoid hits. Dynamic 360-degree rotating camera movement. Rapid chained kicks and elbow attacks knock the attackers down. Classroom desks and objects shift from the impacts. Intense cinematic action pacing. 8–10 seconds: The final attacker charges toward the protagonist. The female lead leaps high into the air. Low-angle shot from the ground. 30% slow motion. Hair and skirt flow naturally. Dramatic cinematic lighting. Floating dust and airborne particles drift slowly through the air. 10–12 seconds: Midair 360-degree spinning kick. Slow-motion impact directly hits the final bully’s chest. Extreme close-up of the collision. The bully is launched backward into the classroom wall. Debris and dust explode outward. All bullies collapse onto the floor. Immediately after landing, the camera speed snaps back to normal for dramatic impact. 12–14 seconds: Victory moment. The protagonist stands alone in the center of the classroom, breathing heavily. The four bullies lie defeated around the room. The camera slowly and dramatically pushes toward her face. Soft cinematic bokeh background. Her expression is determined yet emotional. 14–15 seconds: Freeze-frame close-up. The protagonist stares directly into the camera and calmly says in Korean: (“I need to get into college.”) Delivery is realistic and emotionally restrained. After the line ends, she returns to looking like an ordinary student. Calm, emotional ending. The film emphasizes the intense academic pressure faced by Korean students. Style References: Korean action cinema, ultra-realistic cinematography, cinematic handheld action, emotional realism, grounded fight choreography, realistic Korean classroom atmosphere, high-budget Netflix K-drama aesthetics, cinematic lighting, dramatic silence beats, powerful female protagonist, grounded emotional tone. Negative Prompt: Cartoon, anime, CGI-looking textures, fake skin, extra limbs, distorted faces, exaggerated fantasy armor, unrealistic physics, low quality, blurry faces, overexposed lighting, comedic tone, childish style, fantasy classroom, male protagonist, bad anatomy, unrealistic body proportions, supernatural effects, glowing eyes, energy auras, magic.

Ai Arainz

82,611 Aufrufe • vor 2 Monaten

We have released Seedance 2.0. Due to the 2500-character limit, please translate the following prompts into Chinese before use. [Technical Specs] Generate a 10-second, 16:9, 720p cinematic video. Smooth continuous camera motion with no cuts. The overall pacing is fast and tightly compressed, with rapid escalation from start to finish. Audio evolves quickly from a high-performance engine idle into intricate mechanical shifting and clicks, culminating in a soft electronic chime and the distinct sound of a "mwah" blowing kiss. [Global Constraints] Only the evolving mechanical character appears; no other humans or characters. All transformations must follow physical logic and maintain structural continuity. No object should pass through or intersect with other solid objects. Every robotic component must originate from visible parts of the Porsche 911 (doors, hood, wheels, chassis) through unfolding, splitting, or reconfiguration. [Scene Setup — 0:00–0:01] A sleek, metallic silver Porsche 911 sits on a rain-slicked futuristic city street at night, neon lights reflecting off its polished surface. The camera starts at a low-angle front-quarter view and begins a fast, smooth tracking-arc towards the side. [Rapid Transformation Initiation — 0:01–0:03] Transformation triggers instantly. The car’s suspension drops, and the frame begins to fracture into a complex grid of panels. The doors swing open and begin to segment into articulated arm structures. The front hood splits down the center, folding inward to reveal a glowing internal core. The headlights flicker and start to reorient as the "eyes." [Accelerated Feminine Reconfiguration — 0:03–0:07] The mechanical action is dense, overlapping, and fluid, emphasizing graceful but powerful motion. Lower Body: The rear wheels and wheel arches split and rotate downward, reassembling into slender, high-heeled mechanical legs. Torso: The roof and rear engine cover slide and compress, forming a sleek, curvaceous hourglass torso that retains the car’s aerodynamic lines. Arms & Hands: The side mirrors and door panels unfold into delicate but strong hands and fingers. Head: The front bumper and emblem area segment and rise, folding into a feminine-shaped head with a sleek metallic "helmet" visor. [Logical Transformation Constraints — No Spontaneous Appearance] The robot’s "skin" is composed of the car's outer silver panels. The internal frame and wiring emerge from the engine and undercarriage. No parts appear out of thin air; every joint is a reconfigured automotive component. [Transformation Completion — 0:07–0:08.5] The robot stands tall and elegant. The silver panels lock into place with a satisfying "click," revealing glowing blue LED accents in the seams. The silhouette is clearly feminine, humanoid, and sophisticated, reflecting the premium design of the original vehicle. [Final Hero Ending — 0:08.5–0:10] As the robot stabilizes, the camera performs a rapid, smooth zoom-in (Dolly-In) directly to her face. The robot tilts its head slightly, and the optic sensors (eyes) brighten. It brings its mechanical hand to its metallic lips and performs a graceful blowing kiss (fly-kiss) gesture toward the camera. The video ends with a close-up of the face, capturing the reflection of neon lights in its visor just as the kiss is released. [Cinematography Notes] Continuous Motion: No cuts or fades; the camera must transition from the car-tracking shot to the face-zoom seamlessly. Material Consistency: The robot must maintain the exact metallic silver paint, texture, and reflections of the Porsche. Energy: The transformation should feel high-energy and "force-driven," while the final gesture is soft and charismatic.

underwood

19,462 Aufrufe • vor 4 Monaten

Seedance 2.0 on MiniMax Design (H3) ===================== Prompt: Style: Photorealistic behind-the-scenes smartphone vlog footage. Faux vertical smartphone footage naturally cropped into 16:9. Authentic handheld phone aesthetic. No cinematic color grading, no HDR look, no 3D render, no game engine, no beauty filters. Feels like genuine behind-the-scenes content uploaded by a Korean idol. Lighting: Bright summer afternoon sunlight through large apartment windows gradually transitions into warm evening apartment lighting. Natural exposure fluctuations and auto white balance typical of smartphone cameras. Color: Neutral consumer smartphone color science with slightly soft contrast, mild highlight clipping near windows and natural indoor color shifts. Camera: Simulated smartphone camera filmed by another female idol member. Gentle handheld movement, natural walking motion, subtle autofocus breathing, slight rolling shutter during quick pans, occasional imperfect framing, brief focus hunting and realistic phone compression. Camera behaves like a friend casually filming, never professionally stabilized. Skin: Extremely realistic skin texture with visible pores and natural imperfections. Light everyday makeup. No skin smoothing. Acting: Gentle, elegant and soft-spoken. She smiles modestly, speaks calmly, occasionally becomes slightly shy after noticing the camera, and naturally thanks the person filming. Her personality is graceful, feminine, polite and slightly reserved. She rarely laughs loudly, instead showing warm smiles, subtle amusement and delicate facial expressions. Every movement feels refined, relaxed and effortless. Physics: Hair, clothing, towels, food, steam, water droplets and household objects all move naturally with realistic weight and momentum. Composition: Casual smartphone framing with occasional imperfect composition and spontaneous reframing. Feels like authentic dorm footage rather than planned content. Continuity: Maintain the exact same face, platinum blonde long straight hair with bangs, body proportions and identity from the reference image throughout every scene. No identity drift. Technical: Authentic 24–30fps smartphone video look with subtle compression artifacts. Final output 16:9. Audio: Natural apartment ambience only. Air conditioner humming, distant Seoul traffic, birds outside the window, cooking sounds, boiling water, frying food, dishes, footsteps, running water, toothbrush brushing, hair dryer, refrigerator hum and soft room ambience. No background music. No subtitles. Overall Mood: Warm, peaceful, elegant and comforting. Similar to a quiet behind-the-scenes dorm vlog uploaded by a Korean idol. Everything feels sincere, calming and intimate without trying to be entertaining. Character: A fictional Korean female idol in her early 20s. Long platinum blonde hair with straight bangs. Fair skin. Soft cat-like eyes. Slim figure. Graceful and feminine. She is known for her gentle personality, polite manners and calm speaking voice. She has just returned to the dorm after school and a schedule and quietly spends the rest of her summer evening. Wardrobe Continuity: CUT 1 She arrives wearing the exact sailor-style school uniform from the reference image, including the cream knit vest, blue sailor collar, blue pleated skirt, white socks and black loafers. CUT 2 She changes into an oversized white graphic T-shirt and loose black athletic shorts while cooking. CUT 3 She now wears a soft pastel blue sleeveless lounge top with white lounge shorts while eating dinner. CUT 4 The same lounge outfit while brushing her teeth. CUT 5 After washing her face she changes into luxurious white silk short pajamas featuring elegant gold piping along the collar, cuffs, chest pocket and shorts hem. The pajama set consists of a relaxed short-sleeve button-up shirt with matching silk shorts. Her hair is loosely tied back while doing skincare. CUT 6 Fresh after showering, still wearing the same white silk pajamas with gold piping. Her hair is slightly damp with a white towel resting around her neck while drying it. CUT 7 Relaxing on the sofa wearing the elegant white silk pajamas while hugging a plush toy and drinking iced tea. CUT 8 Before bed she lets her hair down naturally, waves softly toward the camera while wearing the elegant white silk pajamas, turns off the bedroom light and closes the door. Scene: A beautiful modern luxury Korean idol dorm apartment during a peaceful summer afternoon and evening. Cozy, bright and elegant interior with tasteful furniture, skincare products, plush toys, snacks, fresh flowers, books and neatly organized living spaces. CUT 1 — Coming Home Continuous handheld shot. She unlocks the front door, quietly enters the dorm wearing the school uniform from the reference image, removes her loafers neatly, places her school bag beside the entrance, smiles softly toward the camera and bows her head slightly. Dialogue: "다녀왔어요." CUT 2 — Cooking The camera follows her into the kitchen. She washes vegetables, prepares simple Korean home cooking, fries eggs, boils ramen, tastes the soup with a spoon and smiles gently. Dialogue: "오늘 많이 배고프네요." A female member is heard faintly from another room. Female Voice: "언니~" She smiles softly. "왜?" CUT 3 — Dinner She sits quietly at the dining table. Before eating, she gently places her hands together. Dialogue: "잘 먹겠습니다." She enjoys the meal peacefully while occasionally smiling toward the camera. CUT 4 — Brushing Teeth Bathroom mirror shot. She brushes her teeth slowly before smiling shyly after making accidental eye contact with the camera. Dialogue: "이제 양치해야지." CUT 5 — Skincare Now wearing elegant white silk pajamas with gold piping. She carefully applies toner, serum and moisturizer while calmly speaking to the camera. Dialogue: "오늘 피부가 조금 좋아 보이는 것 같아요." CUT 6 — After Shower She walks out of the bathroom with slightly damp hair and a towel resting around her neck. She quietly dries her hair while looking out the apartment window at the summer sunset. Dialogue: "샤워하니까 정말 개운해." CUT 7 — Relaxing She sits comfortably on the sofa hugging a plush toy while sipping iced tea and slowly scrolling through her phone. A female member speaks softly from another room. Female Voice: "영화 볼래?" She smiles warmly. "좋아요." CUT 8 — Good Night Late evening. She walks into her bedroom carrying her phone charger and plush toy. She turns around one last time, smiles gently at the camera and gives a small wave. Dialogue: "오늘도 함께해줘서 정말 고마워요. 좋은 꿈 꾸세요." She switches off the bedroom light. The bedroom door slowly closes while the handheld camera quietly remains outside for another second before the recording naturally ends.

TSUBAKI

119,830 Aufrufe • vor 1 Monat

Created with Getvivix , ethereal high-fantasy visuals, volumetric glow, and fluid cinematic motion crafted like a continuous film sequence. Seedance on Getvivix offers one of the lowest costs in the market , around 1000 credits ($1 per video), making high-quality cinematic generation highly scalable and affordabl You can try it here Prompt included below STORYBOARD 2 — "THE ENCHANTRESS PROJECT TYPE: 10-second cinematic fantasy storyboa CHARACTER LOCK Single consistent elf sorceress — original fictional STYLIZED fantasy character (not a real person): pointed ears, long flowing BLONDE hair, an elegant flowing medieval gown, graceful curvy figure (tasteful, elegant), holding a glowing wand. Her FACE IS NEVER CLEARLY SEEN — hood up and/or long blonde hair falling across her face, turned 3/4-away, or haloed/silhouetted by her own magic light in every frame. Identical elf/gown/wand across all frame STYLE Ethereal high-fantasy, cinematic, painterly film stills, dreamli PACING & FLO Slow, graceful, dreamy — no rush. One continuous moment: she walks into a glade and conjures a bloom of magic. Smooth gradual rises and push-ins; the magic light grows continuously across frames so each beat melts into the next — light + motion carry through, no hard cut FRAMES (8 shots, 0–10s) — angle | lens | motion | lighting | environment | → into nex 1 (0–1.5s Wide | 35mm | stands 3/4-back in a sunlit enchanted glade, hair drifting, slow push-in | dappled god-rays, mist | mossy ruins, floating motes → she steps forwa 2 (1.5–3s Tracking from behind | 50mm | walks gracefully deeper, gown + hair trailing | soft backlight | glowing flora → she raises the wa 3 (3–4.5s 3/4-back, slow rise | 50mm | lifts the wand, tip kindling to light, hair veiling her face | warm wand-glow | ferns, fireflies → light begins to blo 4 (4.5–6s Low rising | 35mm | magic blooms upward — motes + spiraling vines of light | radiant magic key | glade lighting up → she sweeps the wa 5 (6–7.5s Orbiting 3/4 | 50mm | sweeps the wand, conjuring a swirl of glowing petals, turning so hair hides her face | bloom of color | swirling light → camera keeps orbiti 6 (7.5–8.5s): Silhouette wide | 35mm | the glade ignites with fireflies, she's haloed by her own magic (face in silhouette) | rim halo | full glow → she tilts her head 7 (8.5–9.5s): Low 3/4-back | 50mm | gazes up at her creation, face turned up and away | soft uplight, sparkles | canopy of light → camera settl 8 (9.5–10s Hero hold | 35mm | stands amid the slow-swirling magic, 3/4-back silhouette, ethereal | dreamy backlight haze | glowing glade → free LAYOUT: film sheet — left: 3 dynamic poses (walking, casting upward, mid-sweep — in-scene, face hair-veiled/turned); center: 8-frame grid; right: director notes; bottom: 0–10 VISUAL STYLE: ethereal high-fantasy, painterly, volumetric god-rays, magical bloom light, floating particles, shallow DOF, soft slow camera; stylized — NOT photorealistic, not real human skin; FACE NEVER CLEARLY SEEN (hood / blonde hair / turned / haloed).

Ai Girllie

14,141 Aufrufe • vor 2 Monaten

From an ordinary man to a celestial warrior, this cinematic transformation. Created with Seedance 2.0 on Lart AI . Unreal visuals, smooth motion, and movie-quality storytelling. Try yours here 👇 Prompt: Duration: 10 seconds Style: Ultra-cinematic, photorealistic IMAX realism, continuous single shot, no cuts. --- Character & Setup Use Image as the identity reference. Preserve the exact facial identity, facial structure, hairstyle, skin tone, and proportions throughout the entire sequence. His face is bruised with a small streak of blood at the corner of his mouth. He looks exhausted after battle. During the transformation, he shows restrained pain with only a slight frown—no exaggerated screaming. Armor design is inspired by image2. His clothing is battle-damaged, torn, dusty, and partially burned. In his right hand he tightly grips a glowing Holy Ring Crystal Core radiating intense white-blue divine energy. Environment Apocalyptic Jakarta under a dark overcast sky. Ruined skyscrapers, burning buildings, drifting ash, smoke, flying debris, distant fires, and flaming meteors crossing the sky. Cold grey-blue cinematic color palette with dramatic atmosphere. Visual Style Photorealistic cinematic realism, IMAX-quality visuals, 35mm Panavision lens, handheld camera with subtle breathing movement, compressed shadows, highly detailed textures, slight edge softness, natural film grain, grounded realism. Thousands of glowing feathers physically assemble the armor with a powerful divine aura, combining biological pain with advanced alien technology. --- 0–2.5s — Fall The hero crashes violently into broken concrete and rubble, creating a powerful dust explosion. The handheld camera shakes from the impact. He slowly rises to one knee, breathing heavily while staring at the glowing Holy Ring Crystal Core in his right hand. 2.5–5s — Awakening He quietly whispers, "Berubah!", then crushes the crystal. A blinding white-blue beam erupts into the sky. Thousands of glowing feathers materialize and spiral around him. They wrap around his arm, chest, and entire body. His eyes become pure white as a faint golden halo symbol briefly appears behind him. 5–7.5s — Transformation Sacred energy explodes outward. White smoke, golden sparks, and streams of blue energy surround him. Feather light solidifies into mechanical armor components that rapidly lock onto his torso, arms, legs, and shoulders with satisfying metallic clicks. The camera circles smoothly around him during the transformation. 7.5–10s — Completion The transformation completes into magnificent white-platinum armor with pearl-like metallic surfaces, elegant golden engravings, and glowing blue energy flowing through every armor seam. Massive mechanical angel wings unfold dramatically, scattering thousands of glowing feathers. A radiant halo appears behind him while a transparent energy helmet forms over his face. Two blazing holy energy blades materialize in his hands. The camera pulls back to a low-angle full-body shot as divine energy lifts rocks and debris into the air. In the final second, the armored angel launches straight upward at incredible speed, blasting out of frame as the camera violently shakes from the shockwave.

Zar⭕on

23,974 Aufrufe • vor 1 Monat

Every inch of this train becomes a weapon when survival is the only option. Made this video for Thank You AI by using GPT Image 2 + Seedance 2.0 prompt Part 1 (0–15 Seconds) A cinematic 15-second realistic action sequence inside an empty modern subway train car at night. Fluorescent ceiling lights cast harsh, cool white reflections across polished gray floors, brushed metal walls, silver handrails, and blue fabric seats. The train moves at high speed, creating subtle vibrations as overhead straps sway naturally. A fierce East Asian woman in her late 20s with dark hair secured in a tight high bun wears sleek black tactical gear consisting of a fitted long-sleeve compression top, cargo pants, combat boots, fingerless gloves, and tactical harness straps. She faces four heavily armed male assassins dressed in black tactical uniforms with balaclavas. The sequence opens with a low-angle tracking shot as the assassins rapidly surround her. She instantly drops into a low combat stance, slides across the polished floor beneath a sweeping attack, and uses the momentum to sweep an opponent's legs. She springs to her feet, delivering rapid elbow strikes and spinning back kicks while weaving between vertical poles and seat rows. One attacker charges from behind; she vaults over a subway seat, plants both feet on the seatback, and launches herself into a flying kick that knocks him backward into the train doors. Another assassin swings a baton, but she ducks, rolls beneath the strike, grabs an overhead handrail, and swings through the aisle to deliver a powerful mid-air double kick that sends two attackers crashing into opposite rows of seats. Fast handheld camera, dynamic tracking shots, Dutch angles, realistic impacts, gritty high-contrast desaturated color grading, movie-quality choreography inspired by Atomic Blonde and John Wick. No music, only heavy breathing, punches, impacts, footsteps, metallic rattles, and train ambience. Part 2 (15–30 Seconds) — Continuation Continuation of the exact same subway fight with identical character appearance, clothing, lighting, camera style, and environment. The East Asian woman maintains the same hairstyle, tactical outfit, and fluid fighting style as the battle intensifies inside the moving subway car. One assassin pulls a combat knife while another rushes with a metal pipe. She sidesteps at the last second, forcing them to collide before countering with rapid knee strikes and a spinning hook kick. She dives low between seat rows, crawls beneath grabbing hands, then explodes upward into a devastating uppercut that sends one attacker crashing into a glass partition. The tempered glass shatters realistically as fragments scatter across the floor. She grabs a dropped backpack and hurls it into another attacker's face before using a vertical pole to spin around with incredible momentum, delivering a flying roundhouse kick that throws the final assassin through a subway window. Glass bursts outward in slow, realistic fragments while cold night air rushes into the train. The final moments show the floor covered with shattered glass, abandoned weapons, backpacks, and defeated assassins. She stands breathing heavily in the center aisle, adjusting her fingerless glove before calmly walking toward the subway doors as sparks flicker from damaged lighting overhead. Dynamic low-angle tracking, close-up impact shots, handheld cinematography, realistic physics, gritty desaturated color grade, razor-sharp action, cinematic lighting, no music, only realistic fight sounds, shattering glass, metallic impacts, train rumble, and heavy breathing.

Sharon Riley

38,689 Aufrufe • vor 19 Tagen

john wick seedance text to video prompt: [STYLE / CINEMATIC SETUP] A 10.5-second, 16:9 photorealistic AAA action-game cinematic rendered at real-time speed with no slow motion. The setting is a cramped, cluttered late-night Asian restaurant connected to a rain-soaked street. Cyan-green fluorescent light, red neon and warm practical lamps create a high-contrast mixed-light environment, with reflections across wet floors and pavement. Shoot with a 35mm spherical lens, shallow-to-moderate depth of field and cinematic motion blur appropriate to the actual speed of movement. Use close shoulder-mounted and handheld coverage, connecting seven short close-combat shots with fast hard cuts. The camera instinctively pans, retreats or drops with each block, takedown and collision while keeping the action and contact points readable. No dialogue, no subtitles and no BGM. Generate only synchronized rain, appliance hum, urgent footsteps, fabric movement, body impacts, gunshots, metal contact and breaking glass. [IMAGE REFERENCES] No external still-image reference. Follow the written character and environment descriptions consistently. If the platform supports reference video, use the supplied video only as a reference for editing rhythm, camera distance, action direction and lighting atmosphere, not for copying a specific actor’s identity. The protagonist remains the same lean, agile man in his early forties throughout the sequence: neck-length black hair swept back, a short beard, a tired but focused face, a slightly wrinkled black suit, white shirt and narrow black tie, all carrying faint rain and wear marks. Preserve his face, hairstyle, body proportions, clothing and screen direction across all seven shots. Keep every opponent visually distinct: a man in a blue work uniform, a bald man in a navy jacket, a heavy man in a black jacket, a bald counter attacker, a red-headband attacker, a red-jacketed armed attacker and a heavy man in a dark green coat outside. [TIMELINE SECOND BY SECOND] 0–1.9s: [Shoulder-height medium close-up, tight lateral handheld tracking, real-time speed] The protagonist stands on screen left, pinning the blue-uniformed attacker against a glass refrigerator with his left forearm and palm. He delivers two compact, weighted elbow and palm-heel strikes. Each impact drives the attacker’s head into the refrigerator door, loosening his white headband and leaving a small blood trace on the glass; the attacker finishes sliding down the door while the protagonist remains standing. 1.9–4.3s: [Medium shot transitioning into a high-angle overhead, shoulder-mounted drop, real-time speed] Hard cut near the restaurant’s rear entrance. The bald attacker in a navy jacket locks the protagonist from behind. The protagonist lowers his center of gravity, traps the attacker’s arm and rotates his hips, throwing him heavily over the shoulder onto the wet floor. The camera drops with them into an overhead view. Kneeling across the attacker’s torso, the protagonist draws a compact black pistol and fires one downward shot; recoil travels through his wrist and the attacker jolts once before becoming still. 4.3–5.9s: [Tight medium shot, lateral handheld follow, real-time speed] Hard cut with both men already upright. A heavy attacker in a black jacket swings from screen right. The protagonist slips outside the punch, allowing it to pass close to his face, circles behind the attacker and locks his shoulder and neck off balance. He presses the pistol close to the side of the attacker’s head and fires. The muzzle flash briefly illuminates both faces; the attacker’s head and shoulders snap backward and his body begins to collapse. 5.9–7.9s: [Counter-height medium close-up, subtle handheld push-in, real-time speed] Hard cut to the restaurant counter. Another bald attacker bends forward and clamps around the protagonist’s waist. The protagonist pins the attacker’s head and neck under his left arm while grabbing a short, rigid pointed utensil from the counter. He drives two compact downward thrusts into the upper shoulder and side of the neck. Each contact bends the attacker’s knees further; a restrained amount of blood marks the shirt and counter edge before the attacker hangs helplessly beneath the protagonist’s controlling arm. 7.9–9.0s: [Two-person medium close-up, fast pan with a short retreat, real-time speed] Hard cut as the red-headband attacker rushes into close range. He throws a wide hook from screen right. The protagonist raises his forearm to block, catches the wrist and pulls it outward, then drives a palm heel and forearm into the attacker’s face. The camera retreats with the impact as the attacker loses his balance and staggers toward the rear right of the frame. 9.0–9.9s: [Low-angle wide shot, slight arc around the action, real-time speed] Hard cut to a wider section of the restaurant. The red-jacketed armed attacker advances from screen left. Holding a long black firearm with both hands, the protagonist uses it as a blunt weapon and swings horizontally from right to left. The weapon strikes the attacker’s upper chest and shoulder, rotating his torso, crossing his feet and sending him off balance toward screen left. 9.9–10.5s: [Exterior rainy-street medium shot, fast parallel tracking, real-time speed] Hard cut outside the restaurant. The protagonist already controls a heavy attacker in a dark green coat and uses his forward momentum to drive the man’s head and upper body into the side window of a parked black station wagon. The glass bursts inward at the contact point, scattering both large and fine fragments. The attacker folds through the broken window while the protagonist regains stable footing beside the car, ending with glass fragments still falling. [STYLE & QUALITY BOOSTERS] Maintain the protagonist’s face, black suit, white shirt, tie, hairstyle and body proportions through every hard cut. The pistol, pointed utensil, injuries and blood marks must appear only in their designated shots and must never morph or change ownership. Throws, recoil, strike reactions, loss of balance and window breakage must show believable weight, inertia and precise contact. Apply motion blur only to rapidly moving arms, weapons, glass fragments and camera-relative backgrounds. No sudden face or costume changes; no extra fingers, fused limbs or inverted joints; no morphing weapons, utensils or vehicles; no foot sliding or rubber-like collision reactions; no blood, bullet damage or glass fragments appearing before physical contact.

underwood

12,588 Aufrufe • vor 3 Tagen

EVERYONE PROMPTS THE ACTION. ALMOST NOBODY LOCKS THE IDENTITY — WHICH IS WHY TWO-CHARACTER SCENES FALL APART. Two freerunners racing across Tokyo rooftops, eight cuts, corkscrews over a rooftop gap at the end. The parkour is the easy part. Keeping them two separate people who never blend into each other is the part that actually breaks. Here's the full prompt built that way. Attach two reference photos as image_1 and image_2, and the same structure works for any multi-character action piece: FORMAT: 15 seconds, 16:9, 1080p, 8-cut cinematic ultra-advanced parkour footage. CHARACTERS: Two realistic individuals from image_1 and image_2. Use the attached images as absolute character references, and fully maintain the facial features, hairstyles, hair colors, skin textures, body types, height differences, outfits, color schemes, and age appearances of each person across all cuts. No altering into different people, face swaps, outfit changes, hairstyle changes, or mixing of the two individuals' features. SETTING: A sunny modern Japanese city reminiscent of Tokyo, Shibuya, and Yokohama — rooftops, alleys, staircases, railings, pipes, concrete walls. The two protagonists, as equals, race through at high speed running side by side, following, crossing paths, and coordinating. CUTS: 1. (00:00–00:01.60) Low-angle rear tracking. Both accelerate side by side and simultaneously kong vault over separate obstacles. 2. (00:01.60–00:03.40) Front low-angle. One wall runs the left wall, the other the right, then tic-tac to cross in midair and land on opposite rooftops. 3. (00:03.40–00:05.20) Lateral tracking. Consecutive precision jumps, then cat leaps to grab and climb a high wall. 4. (00:05.20–00:07.20) Rooftop tracking. The leader dash vaults, the trailer websters over the gap, then they swap front and back positions. 5. (00:07.20–00:09.20) Overhead moving camera. Both dive roll, then run side by side to speed vault a long railing. 6. (00:09.20–00:11.30) Handheld retreating from the front. One underbars, the other side flips, conquering the obstacle simultaneously. 7. (00:11.30–00:13.20) Drone from diagonal rear above. Both palm spin off left and right walls, kong vault, accelerate into the final jump. 8. (00:13.20–00:15.00) Climax. Both leap a large rooftop gap, each doing a corkscrew, camera circling them in midair as they land on separate rooftop edges — then run side by side into the distance. QUALITY: Live-action film quality. World-championship-level smooth freerunning. Realistic center-of-gravity shifts, muscle movement, natural landing impacts, swaying hair and clothing. Sharp background, natural motion blur only during high-speed movement. PROHIBITED: Facial distortion, altering into different people, face or body swaps, outfit changes, hairstyle changes, body type changes, limb multiplication, duplicates, body fusion, penetration, warping, floating, unnatural landings, anime style, CG style. A few things worth noticing about why it's built this way: The character block does identity work three separate times — the reference images, the "fully maintain" list, and the prohibited list at the end. That redundancy isn't padding; each one closes a different door the model tends to walk through. The prohibited list names the exact failure modes — face swaps, body fusion, limb multiplication. Telling the model what not to do is more effective here than describing what you want, because these are the specific ways two-character scenes collapse. Every cut assigns each person a distinct action — one wall runs left, the other right; one underbars, the other side flips. Giving them separate roles keeps them functionally two people, so the model can't average them into one. And the cuts are individually timed and framed. Long continuous motion is where identity drift creeps in — breaking it into eight discrete shots gives the model less room to blend them. Made in Seedance 2.0.

Nexlow

112,930 Aufrufe • vor 18 Tagen