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Simple Bend Ex - Update 1.2.0 !😇 - Added the powerful "Active face axis" option. It can use your selected "active" face in blender as the axis. It will use the "longest edge" and face normal for bending. - Added the "Slicing" feature. Now you can just select any...

13,588 次观看 • 1 年前 •via X (Twitter)

15 条评论

Kushiro 的头像
Kushiro1 年前

Now we don't need to bevel / R-cut / quad swords the mesh before hand anymore !! 😇 bend "any" mesh now !

Kushiro 的头像
Kushiro1 年前

In the second bending, I intentionally selected the "45 degree front face" to set it active before bending🙂The tool use that face as the plane for bending !

@brettkromkamp@indieweb.social 的头像

Don’t know how you are not working for the Blender organisation 🙂 Your GridModeler add-on is fantastic, by the way 👌🏻

Kushiro 的头像
Kushiro1 年前

Thank you so much!😇

Jordan Cain 的头像
Jordan Cain1 年前

Glad to see you still churning out tools and updates, my friend 🥳

Kushiro 的头像
Kushiro1 年前

Thnak you so much !!😇 I love your ngon subd tutorials a lot bro🙂

José Ramírez 🇪🇸🇺🇸 的头像
José Ramírez 🇪🇸🇺🇸1 年前

Thank you!!

FortyTwoPrime 🌚🙃 的头像
FortyTwoPrime 🌚🙃1 年前

You really rock! Just noticed the update. Every time you update or create your addons you make my day. Thanks for the Slicing feature! 👍👍👍 (see I got three hands)🙃🙂

Kushiro 的头像
Kushiro1 年前

hehe😇I am so glad that you like it! Thanks a lot !

Steve White 的头像
Steve White1 年前

Is this an extension?

Kushiro 的头像
Kushiro1 年前

It is not extension. It is a pure addon (older blender addon format).

CG COOKIE 的头像
CG COOKIE1 年前

Simulated liquid reacting inside a bottle — no fluid sim used. Achieved with Dynamic Paint, Booleans, and clever constraints in Blender. 💧🌀

Thomas Marcos 的头像
Thomas Marcos1 年前

Vray is now officially available in Blender ✨ A major step forward that opens the door to professionals from the architecture and VFX industries. #b3d

Highland Keep 的头像
Highland Keep1 年前

Real-time sim of 5,000 individual birds

ashlee3dee 的头像
ashlee3dee1 年前

procedural anime grass with geometry nodes

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