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Small weekend project: TreeView UI control #raylib #raygui

17,567 Aufrufe • vor 4 Monaten •via X (Twitter)

15 Kommentare

Profilbild von Thiago Santos
Thiago Santosvor 4 Monaten

Raylib game engine is coming 😄

Profilbild von Reece
Reecevor 4 Monaten

Looking really good.

Profilbild von Sciumo
Sciumovor 4 Monaten

Inevitably: tree tables.

Profilbild von Muhammad Hamdi
Muhammad Hamdivor 4 Monaten

Looking good, I thought this'd be annoying in immediate mode, very retained mode-ish.

Profilbild von Ray
Rayvor 4 Monaten

All drawing is immediate-mode with raygui but filepaths info is pre-stored

Profilbild von human
humanvor 4 Monaten

add 2 details to improve the video preview

Profilbild von Emacs man
Emacs manvor 4 Monaten

Raygui can do many many things. If it had a layouting thing and rounded corners, yeah it would be insanely good.

Profilbild von Henry Ventura
Henry Venturavor 4 Monaten

😍

Profilbild von evil ass orb
evil ass orbvor 4 Monaten

i'm scrolling on here waiting for inspiration for a project idea to hit me. how did you decide on committing to this? did you already have it in the pipeline?

Profilbild von Satro
Satrovor 4 Monaten

¿De cuánta memoria RAM estamos hablando? ¿Cuánto consume? ¡Saludos!

Profilbild von Ray
Rayvor 4 Monaten

264 bytes por path, si listase 200000 paths consumiria 50MB de RAM. La UI es de modo immediato.

Profilbild von ibito
ibitovor 4 Monaten

@SatroDev Wait... Is it you speaking Spanish or X did it? Lol

Profilbild von Satro
Satrovor 4 Monaten

@raysan5 Me parece que si entras a su perfil sale que es de barcelona (españa).

Profilbild von Emacs man
Emacs manvor 4 Monaten

Nice!

Profilbild von _Blaze
_Blazevor 4 Monaten

incoming rayide/godot-like raylib project editor with 2d/3d 👀

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