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Small weekend project: TreeView UI control #raylib #raygui

17,567 views • 4 months ago •via X (Twitter)

15 Comments

Thiago Santos's profile picture
Thiago Santos4 months ago

Raylib game engine is coming 😄

Reece's profile picture
Reece4 months ago

Looking really good.

Sciumo's profile picture
Sciumo4 months ago

Inevitably: tree tables.

Muhammad Hamdi's profile picture
Muhammad Hamdi4 months ago

Looking good, I thought this'd be annoying in immediate mode, very retained mode-ish.

Ray's profile picture
Ray4 months ago

All drawing is immediate-mode with raygui but filepaths info is pre-stored

human's profile picture
human4 months ago

add 2 details to improve the video preview

Emacs man's profile picture
Emacs man4 months ago

Raygui can do many many things. If it had a layouting thing and rounded corners, yeah it would be insanely good.

Henry Ventura's profile picture
Henry Ventura4 months ago

😍

evil ass orb's profile picture
evil ass orb4 months ago

i'm scrolling on here waiting for inspiration for a project idea to hit me. how did you decide on committing to this? did you already have it in the pipeline?

Satro's profile picture
Satro4 months ago

¿De cuánta memoria RAM estamos hablando? ¿Cuánto consume? ¡Saludos!

Ray's profile picture
Ray4 months ago

264 bytes por path, si listase 200000 paths consumiria 50MB de RAM. La UI es de modo immediato.

ibito's profile picture
ibito4 months ago

@SatroDev Wait... Is it you speaking Spanish or X did it? Lol

Satro's profile picture
Satro4 months ago

@raysan5 Me parece que si entras a su perfil sale que es de barcelona (españa).

Emacs man's profile picture
Emacs man4 months ago

Nice!

_Blaze's profile picture
_Blaze4 months ago

incoming rayide/godot-like raylib project editor with 2d/3d 👀

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