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Smart grid system and High quality assets in ICity 1.3 update! Full tutorial: #b3d #Geometrynodes #ICity

26,179 Aufrufe • vor 1 Jahr •via X (Twitter)

5 Kommentare

Profilbild von Renardjean
Renardjeanvor 1 Jahr

Hi. Is it possible to generate building with our own façade instead of your generic one ?

Profilbild von Nexus 👾
Nexus 👾vor 1 Jahr

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Profilbild von Hrishbh Dalal
Hrishbh Dalalvor 1 Jahr

thanks a lot man! in the last update the road textures were missing during render but viewable in viewport. tried a lot to figure that out but i had to downgrade to 1.2 and then it worked. will you be supporting vehicle simulations again as well or not for this version?

Profilbild von Hothifa Smair
Hothifa Smairvor 1 Jahr

Thanks for your support!😊 Unfortunately it is not going to be supported in the current release, however we are working on remaking the hole concept aiming to make the best traffic simulation system in blender.

Profilbild von Mohammed Abdulaziz
Mohammed Abdulazizvor 1 Jahr

Your add-on is one of the best on the market, though I suggest varying the whole environment. If I want to build a medieval city, I can't due to the add-on's limitations. If you can add the function to change the city manually, it would be perfect.

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