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Weld tool with #GeometryNodes that burns/tempers the metal in the target object. Coming to #SanctusLibrary in the next update. #b3d
122,320 views • 2 years ago •via X (Twitter)
8 Comments

I made a custom node group so you can have the burn marks on any material by just plugging color and roughness outputs.

Quick test. I added a control for the metallic, color and roughness of the weld material so we can use it on painted metals too:

They look great but a proper welder would call those ugly welds. There's a value to make them more homogeneous?

Yes, there's a parameter to control the difference in scale. You can make them all the same size or add just a little difference

This looks like what I needed yesterday. I will still need it for the next 40 years, so thank you for that.

Great, you are welcome

Welding engineer here. Looks amazing for stylized artwork. Worth exploring "multi bead welds" for heavy industry constructions though. More state-of-the-art welding joints like here:

Looks nice, thank you. I'll surely check that up
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