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Smart loading, zero immersion break. In Lobo: The Howl Within, I’m using narrow passage mechanics to stream levels seamlessly in and out—no loading screens, just smooth exploration. #GameDev #UnrealEngine5 #IndieDev #LoboGame #UE5 #SoloDev #LevelDesign

187,433 просмотров • 1 год назад •via X (Twitter)

Комментарии: 10

Фото профиля Anarchy Arcade
Anarchy Arcade1 год назад

It's a great effect but very heavily used in games. Kinda rage when I get tonsuch squeeze-thru areas.

Фото профиля Lobo ⚡️ A Game by Dani Marti
Lobo ⚡️ A Game by Dani Marti1 год назад

I wouldn't abuse it, in God of War Ragnork they have you running by ages in the Realm between Realms until the level is loaded, for bigger levels I would use a loading screen, the animation trick is just for a 2-3 second loading level…

Фото профиля Normalmighty
Normalmighty1 год назад

It's a cool tool, but I do kind of feel like it's overused. At a certain point they end up feeling like more awkward loading screens. Depends on a lot of greater context around the game design though.

Фото профиля Lobo ⚡️ A Game by Dani Marti
Lobo ⚡️ A Game by Dani Marti1 год назад

I agree but the idea is the concept, just replace the animation for something else, it can be removing a fallen tree from a path, opening a stuck door, moving the camera to certain spot… your world and story will provide tons of opportunities to do something similar…

Фото профиля Kain Yusanagi
Kain Yusanagi1 год назад

Oh, please no. I'd rather have a door that I have to wait for an unlock animation and pull open or something similar.

Фото профиля Lobo ⚡️ A Game by Dani Marti
Lobo ⚡️ A Game by Dani Marti1 год назад

What’s valuable is the concept, just replace the animation for something else, it can be removing a fallen tree from a path, opening a stuck door, moving the camera to certain spot… your world and story will provide tons of opportunities to do something similar…

Фото профиля vr_pornographer
vr_pornographer1 год назад

No matter how you handle streaming people would find something to complain about in the replies. I'd much rather watch a brief squeeze-through scene than a hard cut to a black loading screen. It looks great, keep it up👍

Фото профиля Lobo ⚡️ A Game by Dani Marti
Lobo ⚡️ A Game by Dani Marti1 год назад

Thanks! Yes, I totally agree 😉🙏

Фото профиля Rui Sousa
Rui Sousa1 год назад

what is it that you dislike about loading screens? I kinda actually prefer them to the wall shimmy since it's either a) too slow, b) lackluster

Фото профиля Мішанськи
Мішанськи1 год назад

This is why ps5 introduced SSD - to get rid of this shitty passages

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