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some dynamic light testing for Halo 2: REBALANCE
24,797 görüntüleme • 9 ay önce •via X (Twitter)
30 Yorum

You and the rest of the incredible Halo modding community have managed to add raytracing-like effects to a classic without changing the classic style. This is brilliant, I love it!

thank you! I'm just glad we don't need this to run on an OG Xbox, I'm sure the framerate would be AWFUL lol

"This is not a drill" Yeah I guess it might look a bit like one but it's clearly a magnetic acceleration cannon Also that lighting looks hella sickkkkk

I laughed way harder at this than I should've lmao

was the leak helpful with this? or will it work similar to the existing dynamic light mod?

the leak is completely different, that engine had the full stencil lighting system, this is just using the regular dynamic lighting system shipped with retail Halo 2

Nobody's cooking up more for the Halo community than @gold_athena_ right now. 👩🍳🔥 These lighting tests prove that modding can breathe new life into classics. Follow her work!

brought the place to life

its genuinely crazy just how much flavor a few dynamic lights can add to a scene

yesh, yall are doing more than i ever hoped would be done for halo 2

Can’t wait to try this 🙌🏼😩

This project is looking so good so far

@TheCountofS

Bro this mod is going to be fucking peak

Oooh this is going to be amazing !

You guys really are the gold standard of halo modding

It's crazy how good this game looks with just the right lighting. To think I've been playing this game all these years wondering why it looks a bit..."off"

Love me some dynamic lighting. Looks sick!

This is amazing, great work

Will the mod have similar shadow pop-ins like in the Halo 2 lighting restored mod or did the Rebalance team figured out a way to "patch" that up?

pop-ins are sadly a side effect of how the engine renders dynamic shadows, but we mostly place lights in ways that should greatly minimize any popping

Gotcha. Oh well, better than nothing. I know the only way to really re-do the shadows would have to involve the game's source code which modders don't have access to yet. Also noticed those ships outside the window. The skybox were re-done as well? Nice.

i cant wait to see the finished product, you and your team are incredible

Wild how much better a game can look just with good lighting effects

Are the dynamic lights you guys are using used in specific locations throughout the campaign?

Halo 2 rebalance is the reason why I want a gaming PC

Did you fix Halo 2's lightning?

Wow

Can't wait! Do you post play through videos on YouTube?

This would be a sick wallpaper engine vid

