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Testing out some dynamic physics-based cover by kicking stuff over, inspired by FEAR 2

233,512 次观看 • 5 个月前 •via X (Twitter)

44 条评论

Cosmonaut Cartilag 的头像
Cosmonaut Cartilag5 个月前

Can I flip a table and use it as a surfboard down a flight of stairs?

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

After adding grabbable objects and ladder climbing, this dynamic cover thing was the last player-centric mechanic I wanted to add, now it's going to be bug polishing for all of these and more work on NPC AI!

tito. 🇨🇦 的头像
tito. 🇨🇦5 个月前

this game is gonna be so fucking good duuuuude holy shit

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

thank you tito! l i'm doing everything I can to make sure it's going to be

tMaskk 🇺🇸 的头像
tMaskk 🇺🇸5 个月前

The weapon handling, manipulation around objects, and left/right leaning all look really awesome. Being able to use the environment like this, is the stuff that bigger, Triple-A games are missing. Might seem small, but it's great. Would love to see this combined with true "close quarters" maps, ex: RoN's Data Center.

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

Currently working on level design and there's definitely going to be a good mix of larger and close-quarters maps, as well as the larger maps having close-quarters locations to clear out

fokjupitch 的头像
fokjupitch5 个月前

Cant wait to hide behind a little desk and get absolutely magdumped

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

that's the spirit

Fikus00wy 的头像
Fikus00wy5 个月前

Looks fucking great. On the other hand, is Fear 2 even worth playing?

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

I'm probably the only one around here that'd say yes, the game is great. Looks phenomenal still and I love the level design (except for the last level) and shootouts

Lee 的头像
Lee5 个月前

Dude Corpus Edax was good but every clip of this next project just looks better and better. Awesome work. Cant wait to play

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

Thanks for playing it! Yeah, CE development was rough, especially in the months before release, this one I at least have the privilege of having a little bit more budget and as a result more dev time. I want this to be way more polished than CE!

The Saucers 的头像
The Saucers5 个月前

Great job making it Dynamic, FEAR 2had a cool idea but the problem was how few and far between the movable cover objects actually were, since they were all scripted objects.

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

Yeah they had it in the first levels but then completely forgot about it for the rest of the game. well I didn't!

Buttface 的头像
Buttface5 个月前

The amount of force feels right, good job

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

thanks!

hughboi 的头像
hughboi5 个月前

Wait, why hasn't this been a thing or even a staple in FPS games? I assumed the genre was stagnant and this is the most obvious gameplay mechanic to include! Kudos

JayJay 的头像
JayJay5 个月前

What about vending machines as cover?

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

Thats the other one i thought of, still thinking if kicking the vending machine would open the door to extend cover or it would tumble it over

outer apply 的头像
outer apply5 个月前

i have barely animated anything in my life so i dont know the correct terminology, but can you turn the viewmodel overshoot amplitude and oscillation speed down by like 800%

BtoneySoloney 的头像
BtoneySoloney5 个月前

Class

zorn 的头像
zorn5 个月前

FEAR 2 be liek "yeah you can kick down tables to use as cover, but we removed the leaning ability that was in the first game which allowed you to organically use anything as cover. Also, sorry some things are better cover when not kicked down, we didn't test the game lol"

Yello 的头像
Yello5 个月前

That’s really cool!! I love that idea

GASOLINE CHUGGERNAUT 的头像
GASOLINE CHUGGERNAUT5 个月前

Yes yes yes

Katuhstrophikz 的头像
Katuhstrophikz5 个月前

Oh my god I love that

Swagapino Gopnik Cholo Rasta 的头像
Swagapino Gopnik Cholo Rasta5 个月前

gonna ride this down a stairwell

Alex Terrace 的头像
Alex Terrace5 个月前

I love this, fun physics are hella underrated

Snakepit Skeleton 的头像
Snakepit Skeleton5 个月前

Idk what this is but this sort of movement makes my penis super bigly

Andrew 的头像
Andrew5 个月前

Will the AI "know" when the player has made dynamic cover, or will that not really matter?

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

I’m not sure how much the AI is going to interact with dynamic cover, going to work on that this week, but right now they do know if you’re behind general cover and also if you’re standing still or not moving away from that spot for too long so they can flush you out

Andrew 的头像
Andrew5 个月前

So much of "intelligent" AI is smoke and mirrors so provided they appear intelligent in normal encounters I'm sure they'll be fine with this. It will be interesting to see regardless, I can imagine there will be lots of unexpected holy shit moments!

Jack Goddard 的头像
Jack Goddard5 个月前

Fuck yeah

Bronenosets Tahk 的头像
Bronenosets Tahk5 个月前

Going to need an audio log of some guy in the office asking why corporate bought all these tables made out of class 5 ballistic material

Psych 的头像
Psych5 个月前

@BryceBucher Fear 2 inspiration. We love to see this 🙌🙏🙌🙏

BlueDouble 的头像
BlueDouble5 个月前

is there some kind of anchor or weight to make it cleanly land without falling flat? or was it just tons of testing for the right impulse? either way looks slick

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

Yeah a bit of testing - right now the table has its center of gravity offset below so that it pulls more towards the legs instead of tumbling over when its kicked, and there's also some rotational damping so it slows down when rotating around its axis

Luis G. Bento // 的头像
Luis G. Bento //5 个月前

For all this I only add torque and it rotates on its X axis in relation to the player's forward. Very little scripting on my part!

BlueDouble 的头像
BlueDouble5 个月前

very cool! fun to see how that kind of problem gets solved for a consistent result that still looks believable

huh 的头像
huh5 个月前

love the viewmodels and weapon anims

TANN3R 🇵🇸 FREE PALESTINE 的头像
TANN3R 🇵🇸 FREE PALESTINE5 个月前

Maaan your game is gonna be soo goood 🔥

Leave_Eye_6 的头像
Leave_Eye_65 个月前

Had a vision for Siege type game but it didn’t have all the weird sci-fi gadgets & goofy operators. The defenders could move objects in front of doors/ windows & flip over objects in the room to safeguard the hostage/ bomb & create a dynamic defense. I love this concept!

thenumbr 的头像
thenumbr5 个月前

oh my god

GlasgowZ 的头像
GlasgowZ5 个月前

Lemm give you money and play your damn game!!!!!! Please I beg you!

Trogdor645 的头像
Trogdor6455 个月前

Bullet holes on the table/destruction would be dope but probably a bitch and a half to figure out but all in all impressive work

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