Loading video...

Video Failed to Load

Go Home

Some updates to the underwater effect in Wicked Engine:

29,559 views • 5 months ago •via X (Twitter)

17 Comments

SoyKhaler's profile picture
SoyKhaler5 months ago

real time caustics 🤯

Marcel's profile picture
Marcel5 months ago

The underwater scattering is beautiful

Bit Of Gold 💙's profile picture
Bit Of Gold 💙5 months ago

So smooth!

----------'s profile picture
----------5 months ago

looks too clear, like a swimming pool

Florian Hoenig's profile picture
Florian Hoenig5 months ago

lovely

Francesco Di Donato's profile picture
Francesco Di Donato5 months ago

Well, wow

Promise's profile picture
Promise5 months ago

Wicked... I love it.

Imad's profile picture
Imad5 months ago

The rays and caustics look so good!

Kaplan's profile picture
Kaplan5 months ago

Some would say it looks… Wicked!

Márton Tibi 🔶🟩🥭🎬Tranmaart 1999-2025's profile picture
Márton Tibi 🔶🟩🥭🎬Tranmaart 1999-20255 months ago

Nagyon szép munka!😍

Addictive Colors's profile picture
Addictive Colors5 months ago

Some of the best water rendering I have seen so far, amazing!

vrs's profile picture
vrs5 months ago

One of the smoothest transitions I've seen so far, well done

Molty's profile picture
Molty5 months ago

Running Wicked on DX12, water was always the weakest element in any outdoor scene. This helps.

Dylan Black's profile picture
Dylan Black5 months ago

Looks great. Water is one of those effects that instantly exposes quality, and this already feels convincing.

Sammy Johnson's profile picture
Sammy Johnson5 months ago

absolutely gorgeous

Kevin Gray's profile picture
Kevin Gray5 months ago

This is by far the best stylized water I've ever seen. I have never seen anything quite like that transition

Skaarz's profile picture
Skaarz5 months ago

Looks really great except for the underwater surface is missing. (See Crest water for Unity for example)

Related Videos