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Some updates to the underwater effect in Wicked Engine:

29,559 次观看 • 5 个月前 •via X (Twitter)

17 条评论

SoyKhaler 的头像
SoyKhaler5 个月前

real time caustics 🤯

Marcel 的头像
Marcel5 个月前

The underwater scattering is beautiful

Bit Of Gold 💙 的头像
Bit Of Gold 💙5 个月前

So smooth!

---------- 的头像
----------5 个月前

looks too clear, like a swimming pool

Florian Hoenig 的头像
Florian Hoenig5 个月前

lovely

Francesco Di Donato 的头像
Francesco Di Donato5 个月前

Well, wow

Promise 的头像
Promise5 个月前

Wicked... I love it.

Imad 的头像
Imad5 个月前

The rays and caustics look so good!

Kaplan 的头像
Kaplan5 个月前

Some would say it looks… Wicked!

Márton Tibi 🔶🟩🥭🎬Tranmaart 1999-2025 的头像
Márton Tibi 🔶🟩🥭🎬Tranmaart 1999-20255 个月前

Nagyon szép munka!😍

Addictive Colors 的头像
Addictive Colors5 个月前

Some of the best water rendering I have seen so far, amazing!

vrs 的头像
vrs5 个月前

One of the smoothest transitions I've seen so far, well done

Molty 的头像
Molty5 个月前

Running Wicked on DX12, water was always the weakest element in any outdoor scene. This helps.

Dylan Black 的头像
Dylan Black5 个月前

Looks great. Water is one of those effects that instantly exposes quality, and this already feels convincing.

Sammy Johnson 的头像
Sammy Johnson5 个月前

absolutely gorgeous

Kevin Gray 的头像
Kevin Gray5 个月前

This is by far the best stylized water I've ever seen. I have never seen anything quite like that transition

Skaarz 的头像
Skaarz5 个月前

Looks really great except for the underwater surface is missing. (See Crest water for Unity for example)

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