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Someone on Reddit just built a AAA-quality snow simulation in their browser. Using Claude Opus 5. Millions of snow particles. A character in a robe with cloth physics. Five water-based spells that carve the terrain. A snow surfing system with a wake that throws spray into sunlight. Every footstep...

1,219,703 Aufrufe • vor 1 Monat •via X (Twitter)

34 Kommentare

Profilbild von Kris Crawford
Kris Crawfordvor 1 Monat

Ya this is not a game, nor is it AAA quality. Pretty cool demo though.

Profilbild von Vaibhav Sisinty
Vaibhav Sisintyvor 1 Monat

Source:

Profilbild von Florian Buetow
Florian Buetowvor 1 Monat

This is the equivalent of one shooting a website. It will fall apart as soon as you start to try to scale it, customise it with precise requirements and build on it further. It looks cool though.

Profilbild von Vamsi Rudraraju
Vamsi Rudrarajuvor 1 Monat

Shortcut if others want to try F1 - settings WASD - movement 1-5 - spells RMB or Space - surf

Profilbild von joseph.pixler
joseph.pixlervor 1 Monat

It wasnt one shot. The creator used a base prompt + 100 messages after to work out bugs etc.

Profilbild von Tommy J. Vedvik
Tommy J. Vedvikvor 1 Monat

“Millions of snow particles” 😂. Its not how it works

Profilbild von DEAN
DEANvor 1 Monat

Maybe the triple AAA quality was the friends we made along the way.

Profilbild von CodeCultureCob
CodeCultureCobvor 1 Monat

someone invoked their inner elsa

Profilbild von Betillo M
Betillo Mvor 1 Monat

An experienced dev would put this level of quality in a single evening, not a small studio in a whole month, if the dev would use an engine and assets , anyway as complexity stacks the AI would end up hitting a brick wall pretty early on

Profilbild von Albert Buchard 🇪🇺
Albert Buchard 🇪🇺vor 1 Monat

"This is the kind of thing a small studio would spend months building." lets not get ahead of ourselves now

Profilbild von Niall Horn
Niall Hornvor 1 Monat

That’s not a not millions of particles (impossible in real time, especially via WebGPU). It’s height field based by the looks of it with some sprites for the spray phase. The prompt is a full on engineering pitch. Cool nonetheless, Opus 5 rocks.

Profilbild von VIPete
VIPetevor 1 Monat

At this pace we have an AI generated browser version of GTA6 before GTA6

Profilbild von Provocateur
Provocateurvor 1 Monat

You buried the benchmark in the bill: four million tokens and nine hours. "One detailed prompt" skips a full workday of automated iteration, screenshot feedback, and compute. Impressive build, fairy-tale accounting.

Profilbild von Mossbeard, Merchant of Demand
Mossbeard, Merchant of Demandvor 1 Monat

"Five water-based spells that carve the terrain".

Profilbild von Jonathan Nanhu
Jonathan Nanhuvor 1 Monat

Where are the millions of snow particles, it's just deformation/height map changes wherever the char walks

Profilbild von Sp8 | Waved Studio | Harry Speight
Sp8 | Waved Studio | Harry Speightvor 1 Monat

New ssx type beat on this would be nice

Profilbild von Ryker Gantz 🏄‍♂️
Ryker Gantz 🏄‍♂️vor 1 Monat

Water bending

Profilbild von Nic
Nicvor 1 Monat

And here you are still stealing content and posting it with the most lazy AI text on X to earn a few dollars from engagement.

Profilbild von Provocateur
Provocateurvor 1 Monat

Nine hours, four million tokens, and you still led with one prompt. That framing is doing more physics than the shaders.

Profilbild von TonkersTinkers
TonkersTinkersvor 1 Monat

are you sure it didn't just clone one of dozens of available github repos and download the snow? ☃️

Profilbild von DaBro
DaBrovor 1 Monat

What was your contribution in this ?

Profilbild von Carlito
Carlitovor 1 Monat

Love seeing things like this , I then screenshot it and then can later add it to my projects if I need them

Profilbild von Nonita
Nonitavor 1 Monat

Stop behaving like an AI expert, you are the most misinformed, clout chasing person in this entire space.

Profilbild von Moin Shah
Moin Shahvor 1 Monat

9 hours for something that would normally take months is wild. Whether you're an indie dev or a studio, tools like this could completely change how fast ideas become playable.

Profilbild von Julian Fitzpatrick
Julian Fitzpatrickvor 1 Monat

Now make it an actual game , and evolve it . Totally different story

Profilbild von DG Reviews IA
DG Reviews IAvor 1 Monat

que locura, yo recomiendo otras ias por si os interesan

Profilbild von Alejandro Maestre | AI
Alejandro Maestre | AIvor 1 Monat

Me parece impresionante lo que lograron con Claude Opus 5 en el browser, pero llamarlo calidad AAA es un poco exagerado. Los gráficos se ven bien para ser IA generando partículas, pero todavía falta pulido en texturas y animaciones. Igual el hecho de que alguien lo arme en un día es una locura.

Profilbild von flow in
flow invor 1 Monat

this must rock hard if you've never snowboarded

Profilbild von Rusti
Rustivor 1 Monat

That's a really cool tech demo. I like it.

Profilbild von Mike The Legendary Gamer
Mike The Legendary Gamervor 1 Monat

Avatar stuff

Profilbild von Len Seaside
Len Seasidevor 1 Monat

Why do this in webgpu though? That makes it very hard to expand / reuse.

Profilbild von Prantajyoti Nath
Prantajyoti Nathvor 1 Monat

Nine hours to a working prototype is wild. AI isn't replacing game development, it is compressing the iteration loop.

Profilbild von Tycho
Tychovor 1 Monat

@ArRENCEAI

Profilbild von Zu Jian Lee
Zu Jian Leevor 1 Monat

@grok how much money did it cost

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