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Someone on Reddit just built a AAA-quality snow simulation in their browser. Using Claude Opus 5. Millions of snow particles. A character in a robe with cloth physics. Five water-based spells that carve the terrain. A snow surfing system with a wake that throws spray into sunlight. Every footstep...

1,219,703 görüntüleme • 1 ay önce •via X (Twitter)

34 Yorum

Kris Crawford profil fotoğrafı
Kris Crawford1 ay önce

Ya this is not a game, nor is it AAA quality. Pretty cool demo though.

Vaibhav Sisinty profil fotoğrafı
Vaibhav Sisinty1 ay önce

Source:

Florian Buetow profil fotoğrafı
Florian Buetow1 ay önce

This is the equivalent of one shooting a website. It will fall apart as soon as you start to try to scale it, customise it with precise requirements and build on it further. It looks cool though.

Vamsi Rudraraju profil fotoğrafı
Vamsi Rudraraju1 ay önce

Shortcut if others want to try F1 - settings WASD - movement 1-5 - spells RMB or Space - surf

joseph.pixler profil fotoğrafı
joseph.pixler1 ay önce

It wasnt one shot. The creator used a base prompt + 100 messages after to work out bugs etc.

Tommy J. Vedvik profil fotoğrafı
Tommy J. Vedvik1 ay önce

“Millions of snow particles” 😂. Its not how it works

DEAN profil fotoğrafı
DEAN1 ay önce

Maybe the triple AAA quality was the friends we made along the way.

CodeCultureCob profil fotoğrafı
CodeCultureCob1 ay önce

someone invoked their inner elsa

Betillo M profil fotoğrafı
Betillo M1 ay önce

An experienced dev would put this level of quality in a single evening, not a small studio in a whole month, if the dev would use an engine and assets , anyway as complexity stacks the AI would end up hitting a brick wall pretty early on

Albert Buchard 🇪🇺 profil fotoğrafı
Albert Buchard 🇪🇺1 ay önce

"This is the kind of thing a small studio would spend months building." lets not get ahead of ourselves now

Niall Horn profil fotoğrafı
Niall Horn1 ay önce

That’s not a not millions of particles (impossible in real time, especially via WebGPU). It’s height field based by the looks of it with some sprites for the spray phase. The prompt is a full on engineering pitch. Cool nonetheless, Opus 5 rocks.

VIPete profil fotoğrafı
VIPete1 ay önce

At this pace we have an AI generated browser version of GTA6 before GTA6

Provocateur profil fotoğrafı
Provocateur1 ay önce

You buried the benchmark in the bill: four million tokens and nine hours. "One detailed prompt" skips a full workday of automated iteration, screenshot feedback, and compute. Impressive build, fairy-tale accounting.

Mossbeard, Merchant of Demand profil fotoğrafı
Mossbeard, Merchant of Demand1 ay önce

"Five water-based spells that carve the terrain".

Jonathan Nanhu profil fotoğrafı
Jonathan Nanhu1 ay önce

Where are the millions of snow particles, it's just deformation/height map changes wherever the char walks

Sp8 | Waved Studio | Harry Speight profil fotoğrafı
Sp8 | Waved Studio | Harry Speight1 ay önce

New ssx type beat on this would be nice

Ryker Gantz 🏄‍♂️ profil fotoğrafı
Ryker Gantz 🏄‍♂️1 ay önce

Water bending

Nic profil fotoğrafı
Nic1 ay önce

And here you are still stealing content and posting it with the most lazy AI text on X to earn a few dollars from engagement.

Provocateur profil fotoğrafı
Provocateur1 ay önce

Nine hours, four million tokens, and you still led with one prompt. That framing is doing more physics than the shaders.

TonkersTinkers profil fotoğrafı
TonkersTinkers1 ay önce

are you sure it didn't just clone one of dozens of available github repos and download the snow? ☃️

DaBro profil fotoğrafı
DaBro1 ay önce

What was your contribution in this ?

Carlito profil fotoğrafı
Carlito1 ay önce

Love seeing things like this , I then screenshot it and then can later add it to my projects if I need them

Nonita profil fotoğrafı
Nonita1 ay önce

Stop behaving like an AI expert, you are the most misinformed, clout chasing person in this entire space.

Moin Shah profil fotoğrafı
Moin Shah1 ay önce

9 hours for something that would normally take months is wild. Whether you're an indie dev or a studio, tools like this could completely change how fast ideas become playable.

Julian Fitzpatrick profil fotoğrafı
Julian Fitzpatrick1 ay önce

Now make it an actual game , and evolve it . Totally different story

DG Reviews IA profil fotoğrafı
DG Reviews IA1 ay önce

que locura, yo recomiendo otras ias por si os interesan

Alejandro Maestre | AI profil fotoğrafı
Alejandro Maestre | AI1 ay önce

Me parece impresionante lo que lograron con Claude Opus 5 en el browser, pero llamarlo calidad AAA es un poco exagerado. Los gráficos se ven bien para ser IA generando partículas, pero todavía falta pulido en texturas y animaciones. Igual el hecho de que alguien lo arme en un día es una locura.

flow in profil fotoğrafı
flow in1 ay önce

this must rock hard if you've never snowboarded

Rusti profil fotoğrafı
Rusti1 ay önce

That's a really cool tech demo. I like it.

Mike The Legendary Gamer profil fotoğrafı
Mike The Legendary Gamer1 ay önce

Avatar stuff

Len Seaside profil fotoğrafı
Len Seaside1 ay önce

Why do this in webgpu though? That makes it very hard to expand / reuse.

Prantajyoti Nath profil fotoğrafı
Prantajyoti Nath1 ay önce

Nine hours to a working prototype is wild. AI isn't replacing game development, it is compressing the iteration loop.

Tycho profil fotoğrafı
Tycho1 ay önce

@ArRENCEAI

Zu Jian Lee profil fotoğrafı
Zu Jian Lee1 ay önce

@grok how much money did it cost

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