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Someone on Reddit just built a AAA-quality snow simulation in their browser. Using Claude Opus 5. Millions of snow particles. A character in a robe with cloth physics. Five water-based spells that carve the terrain. A snow surfing system with a wake that throws spray into sunlight. Every footstep...

1,219,703 次观看 • 1 个月前 •via X (Twitter)

34 条评论

Kris Crawford 的头像
Kris Crawford1 个月前

Ya this is not a game, nor is it AAA quality. Pretty cool demo though.

Vaibhav Sisinty 的头像
Vaibhav Sisinty1 个月前

Source:

Florian Buetow 的头像
Florian Buetow1 个月前

This is the equivalent of one shooting a website. It will fall apart as soon as you start to try to scale it, customise it with precise requirements and build on it further. It looks cool though.

Vamsi Rudraraju 的头像
Vamsi Rudraraju1 个月前

Shortcut if others want to try F1 - settings WASD - movement 1-5 - spells RMB or Space - surf

joseph.pixler 的头像
joseph.pixler1 个月前

It wasnt one shot. The creator used a base prompt + 100 messages after to work out bugs etc.

Tommy J. Vedvik 的头像
Tommy J. Vedvik1 个月前

“Millions of snow particles” 😂. Its not how it works

DEAN 的头像
DEAN1 个月前

Maybe the triple AAA quality was the friends we made along the way.

CodeCultureCob 的头像
CodeCultureCob1 个月前

someone invoked their inner elsa

Betillo M 的头像
Betillo M1 个月前

An experienced dev would put this level of quality in a single evening, not a small studio in a whole month, if the dev would use an engine and assets , anyway as complexity stacks the AI would end up hitting a brick wall pretty early on

Albert Buchard 🇪🇺 的头像
Albert Buchard 🇪🇺1 个月前

"This is the kind of thing a small studio would spend months building." lets not get ahead of ourselves now

Niall Horn 的头像
Niall Horn1 个月前

That’s not a not millions of particles (impossible in real time, especially via WebGPU). It’s height field based by the looks of it with some sprites for the spray phase. The prompt is a full on engineering pitch. Cool nonetheless, Opus 5 rocks.

VIPete 的头像
VIPete1 个月前

At this pace we have an AI generated browser version of GTA6 before GTA6

Provocateur 的头像
Provocateur1 个月前

You buried the benchmark in the bill: four million tokens and nine hours. "One detailed prompt" skips a full workday of automated iteration, screenshot feedback, and compute. Impressive build, fairy-tale accounting.

Mossbeard, Merchant of Demand 的头像
Mossbeard, Merchant of Demand1 个月前

"Five water-based spells that carve the terrain".

Jonathan Nanhu 的头像
Jonathan Nanhu1 个月前

Where are the millions of snow particles, it's just deformation/height map changes wherever the char walks

Sp8 | Waved Studio | Harry Speight 的头像
Sp8 | Waved Studio | Harry Speight1 个月前

New ssx type beat on this would be nice

Ryker Gantz 🏄‍♂️ 的头像
Ryker Gantz 🏄‍♂️1 个月前

Water bending

Nic 的头像
Nic1 个月前

And here you are still stealing content and posting it with the most lazy AI text on X to earn a few dollars from engagement.

Provocateur 的头像
Provocateur1 个月前

Nine hours, four million tokens, and you still led with one prompt. That framing is doing more physics than the shaders.

TonkersTinkers 的头像
TonkersTinkers1 个月前

are you sure it didn't just clone one of dozens of available github repos and download the snow? ☃️

DaBro 的头像
DaBro1 个月前

What was your contribution in this ?

Carlito 的头像
Carlito1 个月前

Love seeing things like this , I then screenshot it and then can later add it to my projects if I need them

Nonita 的头像
Nonita1 个月前

Stop behaving like an AI expert, you are the most misinformed, clout chasing person in this entire space.

Moin Shah 的头像
Moin Shah1 个月前

9 hours for something that would normally take months is wild. Whether you're an indie dev or a studio, tools like this could completely change how fast ideas become playable.

Julian Fitzpatrick 的头像
Julian Fitzpatrick1 个月前

Now make it an actual game , and evolve it . Totally different story

DG Reviews IA 的头像
DG Reviews IA1 个月前

que locura, yo recomiendo otras ias por si os interesan

Alejandro Maestre | AI 的头像
Alejandro Maestre | AI1 个月前

Me parece impresionante lo que lograron con Claude Opus 5 en el browser, pero llamarlo calidad AAA es un poco exagerado. Los gráficos se ven bien para ser IA generando partículas, pero todavía falta pulido en texturas y animaciones. Igual el hecho de que alguien lo arme en un día es una locura.

flow in 的头像
flow in1 个月前

this must rock hard if you've never snowboarded

Rusti 的头像
Rusti1 个月前

That's a really cool tech demo. I like it.

Mike The Legendary Gamer 的头像
Mike The Legendary Gamer1 个月前

Avatar stuff

Len Seaside 的头像
Len Seaside1 个月前

Why do this in webgpu though? That makes it very hard to expand / reuse.

Prantajyoti Nath 的头像
Prantajyoti Nath1 个月前

Nine hours to a working prototype is wild. AI isn't replacing game development, it is compressing the iteration loop.

Tycho 的头像
Tycho1 个月前

@ArRENCEAI

Zu Jian Lee 的头像
Zu Jian Lee1 个月前

@grok how much money did it cost

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