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#SparkTEJ - Slope physics fully implemented. - Charged Jester dash as well. - Wall walking is there too. #SparkPhysics2.0 is shaping up, progress has been slow but ill get there eventually.
47,658 просмотров • 3 месяцев назад •via X (Twitter)
Комментарии: 34

SPARK 4

Spark 4 looking pretty fire right now.

spark has control of the simulation world so him creating physical test levels to de-stress by running around in them could canonically be a thing that happens

Amazing! So, what's the goal here? Are you working on a new 3D platformer or are you planning on updating Spark 3? o:

Spark my Jester Eletric Style 4 me

Spark 4 👀

Spark 4 ? I guess so

Peak

Curious about what you have been cooking recently.

Wait, IS that for spark tej 4?!

ever since I played Spark 2, i've been a fan of the series. I played through Spark 2 and 3 with a mod to have the story in Spanish. But I have a question, if it's not too much trouble, is there a way to translate Spark 1 into Spanish? :c i feel like I'm missing out on the story

This can mean only one thing. . get ready for spark 4

Hey LakeFeperd, I see the work you’ve been doing but I’ve been thinking about an animated series of Spark (it’s different from the games though)

Nice, wen release? Also, check out what I’m building

Any updates on the ports from Spark 1-3 onto any extra consoles? Ik Spark 2 is on Xbox and even have the game but later upgraded to a PS5, and would really like to play it on a PS5

If this is for Spark 4, can you consider getting the Jester Powers back into the spotlight...

what if you went so fast you just exploded

i will cry tears of joy if this leads up to spark 4 thank you for still making games after so long

Spark 4 baby lets go
Dang man. This is impressive. So this with platforms that seem too far out of reach, but you can get to them with momentum and a jump are like, what I've always thought the 3d sonic game should be. Less bottomless pits. A little more open. Natural foliage with some ramps/springs

Don’t wanna get too excited but if we’re getting open zoned areas in the next game I might actually freak out.

Take your time goat I'll glaze whatever you put out 🙏

what are the diffrences between this and 1.0?

More flexible code, better collision handling and it’s gravity agnostic, doesn’t matter where “down” is, it will behave as expected.

@lizardlooker so will that mean slope physics are more stable now? i remember light dashes or whatever they’re called in spark didn’t work great in spark 3

@lizardlooker That feature has yet to be implemented.

The terrain makes me want to 'spine transfer' throughout it.

Boggers

Long (Forever) live the golden Ant

wat

What happens if you mix with Sonic Frontiers Phsyics with Spark Physics 2.0?

I hope to see new characters shown off as you test things out! It’s looking very nice so far & glad that his move set still works here!

hellyeah more garbage

For the future, will it be possible to make a Pommi mod? A replacement for Spark, or maybe Fark?
