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Sparse Volume Textures in a Heterogenous Volume Actor can now be controlled via Sequencer! allowing proper cinematic uses as well as making it easier to control in realtime. This was added to UE5-Main branch today :) #UE5 #UnrealEngine5 #UnrealEngine #GameDev

19,791 次观看 • 3 年前 •via X (Twitter)

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