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spent 2 days working on a motion template for waifu project, ended up making a standalone tool that doesn't exist yet? SMPL -> VRM bones: - axis-angle based rotations extracted per quaternion - new animation file format (streaming support) will open src when after cleanup
39,926 görüntüleme • 1 yıl önce •via X (Twitter)
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will be adding facial expressions + hand (fingers) next

Kawaii, but you shouldn’t open source the tech. This would make a great paid feature.

might spinoff as a standalone ez mocap tool

What are you using for cloth physics?

vrm's springbones:

dude you’re cracked

Bro this could make millions in the vtuber space

It looks nice, I know a couple of tools that were used for game dev animations

@shinBHVR yeah, there's a few paid mocap extraction tools out there. didn't find any for direct mesh to vrm models unfortunately so had to build one

The animation file format, is that for simultaneous read/write from two separate processes? Curious cause I just stream the raw data and decode

streaming read, need to add compression next. the problem space is that once we convert on a frame by frame basis we start getting really large files
