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Sprite Stacking ☝🤓 #pixelart #indiedev

133,286 次观看 • 2 年前 •via X (Twitter)

10 条评论

Playeroth 的头像
Playeroth2 年前

is that version the easier version of this?

TRIZ-28 的头像
TRIZ-282 年前

@visPlayerothDev No -the wall use framebyframe animation -the stair use 3d reference and draw over it directly

Nashor_Kim 的头像
Nashor_Kim2 年前

So sick! Awesome

TRIZ-28 的头像
TRIZ-282 年前

Thank you so muchh!!! 🤩

rafateiv 👾 的头像
rafateiv 👾2 年前

i really liked this process! just a question: in your case, why didn't you use the voxel model directly?

TRIZ-28 的头像
TRIZ-282 年前

Rendering 3D model into 2D sprite and put it in the scene is a bit more complex and take more effort than this method

❖ RasterPlan ❖ ➡️💙🌌 的头像
❖ RasterPlan ❖ ➡️💙🌌2 年前

This is genius! What an awesome workaround! 🤩

TRIZ-28 的头像
TRIZ-282 年前

Thank you so much!!

brombo 的头像
brombo2 年前

CRAZY

Mageiros Studios 的头像
Mageiros Studios2 年前

This is awesome, I didn’t even know that was possible. Saving it for later

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