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Starfield, #つぶやきGLSL for(O*=i;i++<30.;t=r*rd,t.z-=2.,a=t,a.y=abs(a.y)-.8,a.xz*=R((round(L(a.xz)/f)-35.)*.03125*e),a.zx*=R(round(atan(a.z,a.x)/f)*f),a.x-=f*max(round(a.x/f),14.),r+=min(d=L(t)-.75,L(a)*.8),O+=.04*(.1/d+(1.+cos(r-e-e+atan(t.x,t.z)*2.+vec4(0,1,2,0)))/L(a)/40.));
10 条评论

AlwaysSadButTruthful1 年前
This one is amazing. If I can ask, because I’ve watched you for a while, what is this put into to allow the visualization to occur based on the code?

Henrik Berglund1 年前
how would one run this in some kind of editor like shadertoy?

Mårten Rånge1 年前
sweet

🅵𝚊𝚕𝚔𝚎𝚗1 年前
Wow, cool 👍

Jonathan Thorpe1 年前
Wow. Nice.

Maciek Czarnik1 年前
Whats R and L?

kishimisu1 年前
It would be rotate2D and length respectively

Pseudonym 🦅1 年前
Had this idea: what if I put the shader into Grok and had it generate the image?

Kazi1 年前
Oh hello there, I like this a lot.

Joshua Gourneau1 年前
breathtaking

