
kishimisu
@kishimisu • 10,669 subscribers
Passionate about computer graphics, machine learning & shaders.
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Interference (537 chars) Couldn't get this one to fit inside a tweet
kishimisu17,449 views • 4 months ago

Spline, 296 chars #つぶやきGLSL for (O *= i; ++i < 200.; O += pow(.003 / abs(length(p - sin(i * .111 * sin(n)) * vec2(sin(e = i * .07 * sin(n) * cos(n - 3.5) + n + n), cos(e))) + sin(n * 4. + i * .033 + l) * .015) * (1. + cos(i*.02+l*2.+3.-n-n+vec4(0,1,2,0))),O-O+1.2));
kishimisu59,290 views • 1 year ago

Starfield, #つぶやきGLSL for(O*=i;i++<30.;t=r*rd,t.z-=2.,a=t,a.y=abs(a.y)-.8,a.xz*=R((round(L(a.xz)/f)-35.)*.03125*e),a.zx*=R(round(atan(a.z,a.x)/f)*f),a.x-=f*max(round(a.x/f),14.),r+=min(d=L(t)-.75,L(a)*.8),O+=.04*(.1/d+(1.+cos(r-e-e+atan(t.x,t.z)*2.+vec4(0,1,2,0)))/L(a)/40.));
kishimisu39,800 views • 1 year ago

339 chars #つぶやきGLSL for (O *= h; h < 3.; h++) for (int k; k < 25; O[int(h)]+=.008/(max(0.,abs(sin((length(v=a+(vec2(k%5,k++/5)-2.)*mat2(cos(t*.5+vec4(0,33,11,0))))*.2)*4. - t- h*.025)) + 2. * S(0., 2., length(a) - 2.) -.01)+ S(3., 0., length(a)) *.02*(sin(t+t-1.5)*.5+.5)));
kishimisu37,778 views • 3 years ago
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