Loading video...
Video Failed to Load
Starfield, #つぶやきGLSL for(O*=i;i++<30.;t=r*rd,t.z-=2.,a=t,a.y=abs(a.y)-.8,a.xz*=R((round(L(a.xz)/f)-35.)*.03125*e),a.zx*=R(round(atan(a.z,a.x)/f)*f),a.x-=f*max(round(a.x/f),14.),r+=min(d=L(t)-.75,L(a)*.8),O+=.04*(.1/d+(1.+cos(r-e-e+atan(t.x,t.z)*2.+vec4(0,1,2,0)))/L(a)/40.));
39,800 views • 2 years ago •via X (Twitter)
10 Comments

AlwaysSadButTruthful2 years ago
This one is amazing. If I can ask, because I’ve watched you for a while, what is this put into to allow the visualization to occur based on the code?

Henrik Berglund2 years ago
how would one run this in some kind of editor like shadertoy?

Mårten Rånge2 years ago
sweet

🅵𝚊𝚕𝚔𝚎𝚗2 years ago
Wow, cool 👍

Jonathan Thorpe2 years ago
Wow. Nice.

Maciek Czarnik2 years ago
Whats R and L?

kishimisu2 years ago
It would be rotate2D and length respectively

Pseudonym 🦅2 years ago
Had this idea: what if I put the shader into Grok and had it generate the image?

Kazi2 years ago
Oh hello there, I like this a lot.

Joshua Gourneau2 years ago
breathtaking
