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Starfield, #つぶやきGLSL for(O*=i;i++<30.;t=r*rd,t.z-=2.,a=t,a.y=abs(a.y)-.8,a.xz*=R((round(L(a.xz)/f)-35.)*.03125*e),a.zx*=R(round(atan(a.z,a.x)/f)*f),a.x-=f*max(round(a.x/f),14.),r+=min(d=L(t)-.75,L(a)*.8),O+=.04*(.1/d+(1.+cos(r-e-e+atan(t.x,t.z)*2.+vec4(0,1,2,0)))/L(a)/40.));
39,800 görüntüleme • 1 yıl önce •via X (Twitter)
10 Yorum

AlwaysSadButTruthful1 yıl önce
This one is amazing. If I can ask, because I’ve watched you for a while, what is this put into to allow the visualization to occur based on the code?

Henrik Berglund1 yıl önce
how would one run this in some kind of editor like shadertoy?

Mårten Rånge1 yıl önce
sweet

🅵𝚊𝚕𝚔𝚎𝚗1 yıl önce
Wow, cool 👍

Jonathan Thorpe1 yıl önce
Wow. Nice.

Maciek Czarnik1 yıl önce
Whats R and L?

kishimisu1 yıl önce
It would be rotate2D and length respectively

Pseudonym 🦅1 yıl önce
Had this idea: what if I put the shader into Grok and had it generate the image?

Kazi1 yıl önce
Oh hello there, I like this a lot.

Joshua Gourneau1 yıl önce
breathtaking

