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Starfield, #つぶやきGLSL for(O*=i;i++<30.;t=r*rd,t.z-=2.,a=t,a.y=abs(a.y)-.8,a.xz*=R((round(L(a.xz)/f)-35.)*.03125*e),a.zx*=R(round(atan(a.z,a.x)/f)*f),a.x-=f*max(round(a.x/f),14.),r+=min(d=L(t)-.75,L(a)*.8),O+=.04*(.1/d+(1.+cos(r-e-e+atan(t.x,t.z)*2.+vec4(0,1,2,0)))/L(a)/40.));
10 条评论

AlwaysSadButTruthful2 年前
This one is amazing. If I can ask, because I’ve watched you for a while, what is this put into to allow the visualization to occur based on the code?

Henrik Berglund2 年前
how would one run this in some kind of editor like shadertoy?

Mårten Rånge2 年前
sweet

🅵𝚊𝚕𝚔𝚎𝚗2 年前
Wow, cool 👍

Jonathan Thorpe2 年前
Wow. Nice.

Maciek Czarnik2 年前
Whats R and L?

kishimisu2 年前
It would be rotate2D and length respectively

Pseudonym 🦅2 年前
Had this idea: what if I put the shader into Grok and had it generate the image?

Kazi2 年前
Oh hello there, I like this a lot.

Joshua Gourneau2 年前
breathtaking
