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Starfield, #つぶやきGLSL for(O*=i;i++<30.;t=r*rd,t.z-=2.,a=t,a.y=abs(a.y)-.8,a.xz*=R((round(L(a.xz)/f)-35.)*.03125*e),a.zx*=R(round(atan(a.z,a.x)/f)*f),a.x-=f*max(round(a.x/f),14.),r+=min(d=L(t)-.75,L(a)*.8),O+=.04*(.1/d+(1.+cos(r-e-e+atan(t.x,t.z)*2.+vec4(0,1,2,0)))/L(a)/40.));

39,800 次观看 • 1 年前 •via X (Twitter)

10 条评论

AlwaysSadButTruthful 的头像
AlwaysSadButTruthful1 年前

This one is amazing. If I can ask, because I’ve watched you for a while, what is this put into to allow the visualization to occur based on the code?

Henrik Berglund 的头像
Henrik Berglund1 年前

how would one run this in some kind of editor like shadertoy?

Mårten Rånge 的头像
Mårten Rånge1 年前

sweet

🅵𝚊𝚕𝚔𝚎𝚗 的头像
🅵𝚊𝚕𝚔𝚎𝚗1 年前

Wow, cool 👍

Jonathan Thorpe 的头像
Jonathan Thorpe1 年前

Wow. Nice.

Maciek Czarnik 的头像
Maciek Czarnik1 年前

Whats R and L?

kishimisu 的头像
kishimisu1 年前

It would be rotate2D and length respectively

Pseudonym 🦅 的头像
Pseudonym 🦅1 年前

Had this idea: what if I put the shader into Grok and had it generate the image?

Kazi 的头像
Kazi1 年前

Oh hello there, I like this a lot.

Joshua Gourneau 的头像
Joshua Gourneau1 年前

breathtaking

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