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Sub-40ms full self-driving on a $100 drone! 🚁 A demonstration showing a complete full-self-driving pipeline running in under 40 milliseconds on a $100 drone. The prompt: "Find the bike and land." No pre-mapping. Running real-time on commodity hardware. For context, human reaction time is around 200-250ms. This drone is...

310,622 görüntüleme • 8 ay önce •via X (Twitter)

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JUST IN: Reimagine Robotics has just emerged from stealth! 🥷🏻 Its approach to robot training is one of the most human-centric I've seen. The founder is Jonathan Scholz, the person who built and led Google DeepMind's Applied Robotics team in London for seven years. This is not a first-time founder taking a swing at robotics. He has spent a decade at the frontier of the field. The philosophy is powerful. He calls it "monkey-see, monkey-do." 🐒 A worker shows the robot what to do. Watches it attempt the task. Corrects it on the spot. The robot learns. No specialist programmers. No months of integration. And it's already working in the real world: → A made-to-order plastics business trained robots to tend 3D printers overnight, removing print beds, operating latches, pressing controls → A hard drive disassembly facility built a three-robot cell combining robots and people to recover critical materials → Time to prototype and test a new robot behaviour reduced from one day to 10 MINUTES That last number is the one that changes everything. When testing a new behaviour takes 10 minutes instead of a day, the entire pace of deployment transforms. Scholz's framing of the human-robot relationship is worth reading carefully: "A robot that learns on the job depends on people. The worker identifies the bottleneck, shows the robot how to help, and corrects it until it is useful." It's August, and we keep getting robotics bangers week in week. ~~ ♻️ Join the weekly robotics newsletter, and never miss any news →

Lukas Ziegler

23,404 görüntüleme • 2 ay önce

today was the first time i was genuinely impressed with what AI can do i recently decided to buy a whole FPV drone setup knowing basically nothing about the hardware side of it there's a pretty steep learning curve even just to set everything up properly: radios, RF protocols, flight controllers, ESCs, firmware, batteries, goggles, betaflight configs etc as someone that spends essentially 12h a day prompting agents to build software, it's actually pretty rare that i interact with AI on something where i have zero idea what's going on under the hood, and i never really used it for debugging a bunch of physical devices that all have to talk to each other i had codex + voice mode open for basically the entire setup. told it everything i bought, sent it some pics and then just started talking to it >what order do i set all this up in >how do i change this setting on the radio >which of these cables do i use >the drone is flashing pink wat mean >can you make this thing less insane to fly in my apartment and it was surprisingly seamless it would go find the manual for whatever specific thing i was holding, tell me exactly which buttons to press, what port to plug something into, what i should see if it worked etc then when i got to configuring the actual drone i had codex running on the computer it was plugged into, so it could inspect the config, back everything up, change settings, send usb reboot signals and check what happened the insane thing about voice mode is that youre literally hands on with the hardware and just telling codex what it should do, i literally never touched a thing on the computer besides starting voice mode if something doesn't work you tell it what happened and keep going a few hours of this and i had the radio, goggles, charger, batteries, drone firmware and betaflight all set up and had actually flown the thing the part that stuck with me is that i also understood what most of it was doing by the end, every time there was a term or tech i didnt understand id just ask to explain there is something absolutely magical about having proper real time personalized assistance, being able to dump a pile of unfamiliar hardware on your desk and have something figure out exactly what you own and walk through it with you in real time you become the missing physical link pressing the buttons i think spending all day using coding agents has actually made me pretty numb to AI progress. every new model is a bit better at some benchmark or can oneshot some task that the previous one couldn't and you just kinda adjust to it this felt different mostly because i had no existing knowledge to fall back on for the first time the jarvis comparison didn't feel cringe ai for coding and general computer tasks is cool and all but this feels a lot closer to the endgame anyone should be able to just ask any question about whats going on in their life and have realtime support i wonder if more hardware products will actually start exposing some sort of MCP or interface for agents to plug into thinking for example of how elevators in china are increasingly built with interfaces that let delivery robots call them directly instead of having to physically press a button we might actually start seeing hardware design shift from being purely human-interface-first to also being agent-interface-first buttons, screens and menus exist because humans need some way to tell machines what to do. agents don't necessarily need any of that if the hardware exposes an interface directly very curious which side closes the physical world gap first: humanoid robots that can operate hardware designed for humans, or hardware adapting so agents can operate it directly

ultra

18,257 görüntüleme • 1 ay önce

Introducing Pods Hyperspace Pods lets a small group of people - a family, a startup, a few friends, to pool their laptops and desktops into one AI cluster. Everyone installs the CLI, someone creates a pod, shares an invite link, and the machines form a mesh. Models like Qwen 3.5 32B or GLM-5 Turbo that need more memory than any single laptop has get automatically sharded across the group's devices - layers split proportionally, inference pipelined through the ring. From the outside it looks like one OpenAI-compatible API endpoint with a pk_* key that drops straight into your AI tools and products. No configuration beyond pasting the key and changing the base URL. A team of five paying for cloud AI burns $500–2,000 a month on API calls. The same team's existing machines can serve Qwen 3.5 (competitive on SWE-bench) and GLM-5 Turbo (#1 on BrowseComp for tool-calling and web research) for free - the hardware is already on their desks. When a query genuinely needs a frontier model nobody has locally, the pod falls back to cloud at wholesale rates from a shared treasury. But for the daily work - code reviews, refactors, research, drafting - local models handle it and nobody gets billed. And when it is idle, you can rent out your pod on the compute marketplace, with fine-grained permissions for access management. There's no central server involved in inference. Prompts go from your machine to your pod members' machines and back: all of this enabled by the fully peer-to-peer Hyperspace network. Pod state - who's a member, which API keys are valid, how much treasury is left - is replicated across members with consensus, so the whole thing works on a local network. Members behind home routers don't need port forwarding either. The practical setup for most pods is three models covering different jobs: Qwen 3.5 32B for code and reasoning, GLM-5 Turbo for browsing and research, Gemma 4 for fast lightweight tasks. All running on hardware you already own. Pods ship today in Hyperspace v5.19. Model sharding, API keys, treasury, and Raft coordinator are all live. What Makes This Different - No middleman. Your prompts travel from your IDE to your pod members' hardware and back. There is no server in between reading your data. - No vendor lock-in. Pod membership, API keys, and treasury are replicated across your own machines using Raft consensus. If the internet goes down, your local network keeps working. There is no database in someone else's cloud that your pod depends on. - Automatic sharding. You don't configure layer ranges or calculate VRAM budgets. Tell the pod which model you want. It figures out how to split it across whatever hardware is online. - Real NAT traversal. Your friend behind a home router with a dynamic IP? Works. No VPN, no Tailscale, no port forwarding. The nodes handle it. - Free when local. This is the part that matters most. Cloud AI bills scale with usage. Pod inference on local hardware scales with nothing. The marginal cost of your 10,000th prompt is the electricity your laptop was already using. Coming soon: - Pod federation: pods form alliances with other pods. - Marketplace: pods with spare capacity can sell inference to other pods.

Varun

310,048 görüntüleme • 6 ay önce

Elon Musk gave the entire entertainment industry its expiration date, and he is the one building the thing that kills it. Musk: “My guess is that we see the first compelling half hour, pure AI show next year.” Next year. A complete show generated entirely by AI. No writers. No actors. No cameras. No sets. No crew. No studio. Just a prompt and enough compute to render a reality that never physically existed. And shows are the easy part. Musk: “I say probably we’re maybe three years away from AI does the whole video game.” A show plays the same way every time. A game has to generate a living world that reacts to every decision in real time across every single frame. That is a fundamentally harder class of problem. And Musk put three years on it. Right now a single AAA title takes seven years and half a billion dollars across thousands of engineers and artists just to ship it. Musk is describing a world where one person types a paragraph and gets something comparable. The entire value proposition of a multi-billion dollar industry lives inside that gap. And it closes in thirty-six months. But the prediction is not the story. The person making it is. This is not an analyst speculating from the sidelines. This is the man building the largest AI compute clusters on the planet. The man who built xAI from zero in under two years. The man stacking hundreds of thousands of GPUs into facilities designed to do exactly what he is describing. When Musk says three years, he is not guessing about what someone else might eventually ship. He is reading you a delivery date off his own roadmap. Every media company on Earth is valued on a single assumption. That quality content is expensive and difficult to produce at scale. That one assumption is the structural foundation underneath every studio, every network, and every publisher in existence. Musk is dismantling it with raw compute. The studios still parading thousand-person production teams are not demonstrating strength. They are advertising the exact cost structure that one person with a prompt and a GPU allocation is about to make irrelevant. And it does not stop at entertainment. If AI can generate an interactive world that responds to human input in real time, it can generate anything. Advertising. Architecture. Training simulations. Product design. Every industry built on humans manually constructing visual experiences frame by frame is sitting on the same countdown Musk just read out loud. Now zoom out. Because this is not just an industry story. For the entire history of human civilization, the distance between imagining a world and actually creating one required thousands of people, millions of hours, and billions of dollars. That distance built Hollywood. That distance built the gaming industry. That distance made content scarce and studios powerful. Musk is collapsing that distance to zero. When the gap between imagining something and it existing disappears, every business model built on the difficulty of creation disappears with it. That is not disruption. That is a full inversion of how human beings create. Musk did not make a casual prediction on that podcast. He told you what he is building. He told you the timeline. And he told you which industries do not survive it. The entertainment industry is still debating whether this future is real. Musk is not part of that debate. He is building. And he just told you the delivery date.

Dustin

22,522 görüntüleme • 3 ay önce

40 hours of human work. That’s what this humanoid could save every month! A construction company is already testing a Unitree G1 on a real job site, using the robot for site inspections, 360° imaging, data collection and progress monitoring. The robot starts at around $13,500, while the company says its deployment can save roughly 40 hours of work every month. That adds up to around 480 hours a year from a machine that costs a fraction of traditional industrial equipment. The interesting part is that this isn't about replacing an entire construction worker. It's about removing hundreds of repetitive hours from the workflow, including walking inspection routes, documenting progress and collecting information across the site. Humans can then spend their time on decisions and tasks that actually require them. This is where humanoid robots become economically interesting. Construction sites are already designed around human movement, so a robot with two arms, two legs and a human-sized body can potentially work in the same spaces without rebuilding the entire environment. Every additional task it learns turns those same hardware costs into more productive hours. And the economics get even more interesting as prices fall and production scales. A robot that saves 480 hours per year doesn't need to be perfect or replace a full-time employee to justify its existence. It just needs to reliably take over the boring, repetitive work that companies are already paying humans to do. 480 hours saved. Thousands of dollars in hardware. One construction site. This is how humanoids will enter the workforce, not by replacing everyone overnight, but by quietly taking over the hours nobody wants to spend.

Future Memo

18,925 görüntüleme • 1 ay önce