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Synchronizing character positions my witcher 3 multiplayer project is still super buggy but it's making progress 😂
32,358 просмотров • 2 лет назад •via X (Twitter)
Комментарии: 10

Maurice Heumann2 лет назад
some of the lag is due to recoding the second instance through RDP :D

Sam Pavlovic2 лет назад
That's super awesome, can't wait to see where this leads

влад2 лет назад
You can use -net for connet to scripts debug console and get/ret value from it with exec function with Log(value) like string but... you can always convert it to It's not for fast instance like action or attacked enemy. but many functions will can be wrote on .ws script!

Verni2 лет назад
Oh my god you're amazing 😍

Abdullah | عبدالله2 лет назад
man you're ambitious keep it up

luax ⚡️2 лет назад
Oh wow! Great progress 🤩 can't wait to see more

∞2 лет назад
TWX

inactive2 лет назад
I need one of you modders to make a Arkham Knight co-op mod man

Marc Fleitas2 лет назад
Oh bro i be waiting with my homies to play online

Willian Frantz2 лет назад
Wow that looks great
