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Synchronizing character positions my witcher 3 multiplayer project is still super buggy but it's making progress 😂
32,358 görüntüleme • 3 yıl önce •via X (Twitter)
10 Yorum

Maurice Heumann3 yıl önce
some of the lag is due to recoding the second instance through RDP :D

Sam Pavlovic3 yıl önce
That's super awesome, can't wait to see where this leads

влад3 yıl önce
You can use -net for connet to scripts debug console and get/ret value from it with exec function with Log(value) like string but... you can always convert it to It's not for fast instance like action or attacked enemy. but many functions will can be wrote on .ws script!

Verni3 yıl önce
Oh my god you're amazing 😍

Abdullah | عبدالله3 yıl önce
man you're ambitious keep it up

luax ⚡️3 yıl önce
Oh wow! Great progress 🤩 can't wait to see more

∞3 yıl önce
TWX

inactive3 yıl önce
I need one of you modders to make a Arkham Knight co-op mod man

Marc Fleitas3 yıl önce
Oh bro i be waiting with my homies to play online

Willian Frantz3 yıl önce
Wow that looks great
