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Synchronizing character positions my witcher 3 multiplayer project is still super buggy but it's making progress 😂

32,358 Aufrufe • vor 2 Jahren •via X (Twitter)

10 Kommentare

Profilbild von Maurice Heumann
Maurice Heumannvor 2 Jahren

some of the lag is due to recoding the second instance through RDP :D

Profilbild von Sam Pavlovic
Sam Pavlovicvor 2 Jahren

That's super awesome, can't wait to see where this leads

Profilbild von влад
владvor 2 Jahren

You can use -net for connet to scripts debug console and get/ret value from it with exec function with Log(value) like string but... you can always convert it to It's not for fast instance like action or attacked enemy. but many functions will can be wrote on .ws script!

Profilbild von Verni
Vernivor 2 Jahren

Oh my god you're amazing 😍

Profilbild von Abdullah | عبدالله
Abdullah | عبداللهvor 2 Jahren

man you're ambitious keep it up

Profilbild von luax ⚡️
luax ⚡️vor 2 Jahren

Oh wow! Great progress 🤩 can't wait to see more

Profilbild von ∞
vor 2 Jahren

TWX

Profilbild von inactive
inactivevor 2 Jahren

I need one of you modders to make a Arkham Knight co-op mod man

Profilbild von Marc Fleitas
Marc Fleitasvor 2 Jahren

Oh bro i be waiting with my homies to play online

Profilbild von Willian Frantz
Willian Frantzvor 2 Jahren

Wow that looks great

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