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Team Fortress 2 in the Browser. Written in Rust and JavaScript. Pixel Perfect.
365,884 Aufrufe • vor 1 Monat •via X (Twitter)
50 Kommentare

what an absolute waste of token but oh is it beautiful

(sound on)

so far, is it more or less code than you'd expect?

OoOOoooooooOo, was source SDK used as reference?

yeah - tf2 is half open source

you have plans for porting other source-1 games like cs and i think l4d?

oh my god, hl2 on browser 👁️👄👁️

@LukeParkerDev

@LukeParkerDev i was made aware of this by my g 7 mins after i tweeted

Wow a windows user??? What do you use to record?

tip from @brendonovich

make new hats

port the unusual particle engine to the browser!

yes, soon! I havent added items but it will come

keep me posted!! I love this

beautiful

Oh wow this is a great game

this is witchcraft.

Can you try tr_walkway? It’d be neat to see the bots walking and the interactions

I need to add a few more features for that... but give me more time

Do you have a repo for this?

yes, open sourcing soon tho. I kinda want to wait till most bugs and weird things are fixed

TF2 running in the browser is genuinely insane, js showing up here makes it hit even closer to home for me

good memories to be honest legendare game

So can my girlfriend play it on her macbook now?

wow this is insane. The game is very resource intensive as well. if there was ever one game that deserved to be ported it was this

yo that's dope! tf2 is my favorite game ever having multiplayer would be cool

“pixel perfect” are you retarded?

goat

Everyones been talking about the jacobian conjecture but this is a much bigger deal

love this map, spent so much time there learning to jump

"pixel perfect" shows us the settings which are not pixel perfect

This is elite ball knowledge

vro uses MICROSOFT EDGE :sob:

Brother I respect the work you've done, but damn you suck at Rocket Jumping

Are you…. telling me… I can have… ARM TF2??

Not only ARM tf2 but MacBook arm silicon. It’s running on my air

Amazing!

You ever hear of the pointerlock api?

yes - the recording software added it back

tf2 running pixel perfect in the browser in rust and js is genuinely absurd in the best way, how are you handling the asset loading?

Very cool!

Reckon it’s “byte-identical”?

rocket’s sound was very loud :) cool project! what model did you use?

drop code pls, maybe just dm zip?

This shit is not pixel perfect

Just have an original idea, ever.

Is this a custom engine?

It is a port of source engine, with a port of tf2 on top. all to be faithful

what model?
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