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Testing the pre-rendered backgrounds feature which is now supported in my #ResidentEvil clone made with the #GodotEngine. Mask layers are also supported so the player appears behind/under specific objects! #REBHFun #Buihazard #GODOT #IndieGameDev

48,328 次观看 • 2 年前 •via X (Twitter)

10 条评论

Dildo Baggins 的头像
Dildo Baggins2 年前

Looks so f*ing good dude, i love pre-render backgrounds

Aydan 的头像
Aydan2 年前

Me too. There's just something about them compared to real time rendering...

Ink Ribbon 的头像
Ink Ribbon2 年前

oh man I really want to figure pre-rendered backgrounds out but I can't wrap my head around it haha. Great job as always!

Baray Bigshoulders 的头像
Baray Bigshoulders2 年前

Looking great! This Godot seems really flexible...

Aydan 的头像
Aydan2 年前

Godot is an engine just like unity or unreal. You can make whatever you want, you just need to be able to code it.

OGL: Original Gamer Life 的头像
OGL: Original Gamer Life2 年前

Remarkably Grimy

Aydan 的头像
Aydan2 年前

90's Capcom magic at work.

Ghoul_RUS 🎙️☣️【Vtuber】骨 的头像
Ghoul_RUS 🎙️☣️【Vtuber】骨2 年前

I hope when it'll be finished, then we'll have a new era of RE fan games, and something like "During the storm" will be way more easy to make. And also, I got a question, will it be easy to make additional languages support?

KeshaFilm 的头像
KeshaFilm2 年前

Interpolation for animation switching when? :3

Aydan 的头像
Aydan2 年前

When I hire/find someone to make animations for me, which will be the finished versions xD

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