Video wird geladen...

Video konnte nicht geladen werden

Zur Startseite

The engineering trick behind GTA's seamless open world.

135,091 Aufrufe • vor 3 Monaten •via X (Twitter)

32 Kommentare

Profilbild von Borkmeister
Borkmeistervor 3 Monaten

Every video game has done this since DOOM. It's been standard practice to help save memory and cut down on processing strain.

Profilbild von David Kastille
David Kastillevor 3 Monaten

Good breakdown, but for people who want to know, tile based streaming has been around since the early 90's.

Profilbild von Sebastian Castillo
Sebastian Castillovor 3 Monaten

what is novel about partially loading in memory?

Profilbild von Victor Frost
Victor Frostvor 3 Monaten

Lol. He basically explained how your perception is working wen you are moving through this plane you call reality.

Profilbild von Eden E
Eden Evor 3 Monaten

Thank you. I learned something new today from my mindless browsing.

Profilbild von Sarbelas
Sarbelasvor 3 Monaten

Trick behind GTA? Like this is never been used like 30 years. That is the essence of almost all open world games. You can even see this in ps1 games like Driver and Silent Hill too. That's why we have fog in Silent Hill because in Driver you can see tiles being dropped.

Profilbild von Nguyễn Ngọc Kiên
Nguyễn Ngọc Kiênvor 3 Monaten

Yeah. Majority of these technique is very common and old technique. There are much much more new techniques these days. It is headaches to know them. Either you really want to go all the way. Or just “ignorant is bliss” and just enjoy the game.

Profilbild von محاصبي وكيل
محاصبي وكيلvor 3 Monaten

This ain't nothing but rick and morty season 1 episode 4

Profilbild von Lame Amanda
Lame Amandavor 3 Monaten

What if I use a glitch to send me flying across the whole map

Profilbild von Blocked0912
Blocked0912vor 3 Monaten

I remember hauling ass across bridges in Vice City only to get hit with a loading screen. Then your risk of crashing goes from 0.5% to 75%. Not really a big deal until you're bringing a nice car to Sunshine Auto or running from the cops.

Profilbild von Gregz ${kynet}
Gregz ${kynet}vor 3 Monaten

Imagine if GTA 6 was designed for PC first and not poor consoles. We would have a fantasitic game.

Profilbild von Truce Or Feud
Truce Or Feudvor 3 Monaten

The 1 rule that he forgets about with the backpack euphemism is what people often complain about: the act of taking out the product from the backpack. Sometimes some things are going to cause problems to put in and take out due to their size and reservation: load jitters.

Profilbild von AJy 🎨👨‍💻
AJy 🎨👨‍💻vor 3 Monaten

@samops

Profilbild von FilipFN10
FilipFN10vor 3 Monaten

That’s literally Minecraft

Profilbild von EunhaWitch | 𖤐₊˚.༄☾⋆⁺ ʚïɞ
EunhaWitch | 𖤐₊˚.༄☾⋆⁺ ʚïɞvor 3 Monaten

Ok Minecraft.

Profilbild von EBJ EBJ
EBJ EBJvor 3 Monaten

This isn’t that impressive, it's normal optimization

Profilbild von La
Lavor 3 Monaten

That’s why cars don’t spawn in front if you look backwards when driving

Profilbild von The Enforcer
The Enforcervor 3 Monaten

Nice one, intern.

Profilbild von 👑KingDavid💜
👑KingDavid💜vor 3 Monaten

Explain GTA San Andreas on PS2 tho

Profilbild von EngineerOnRequest
EngineerOnRequestvor 3 Monaten

This is such an old technique. Anyone amazed by this must be mentally challenged

Profilbild von ThrowedKB
ThrowedKBvor 3 Monaten

Same thing in rdr2 guys

Profilbild von CJ
CJvor 3 Monaten

Minecraft was doing this in 2012

Profilbild von Jay
Jayvor 3 Monaten

This is cap. Explain the online part about it

Profilbild von O4OUR
O4OURvor 3 Monaten

Ayo.. I don't like being taught something without me knowing it!

Profilbild von Zach is developing Questknight w/ Hivemind Labs
Zach is developing Questknight w/ Hivemind Labsvor 3 Monaten

Bro took GMTK’s GTA 3 video and just stole the info entirely

Profilbild von Mr. Samuel Owolabi
Mr. Samuel Owolabivor 3 Monaten

This is related to Window Virtualization list in JavaScript.

Profilbild von Taylor
Taylorvor 3 Monaten

They can do this but Call of Duty is still 300GB?

Profilbild von Adams Jack
Adams Jackvor 3 Monaten

What's his @?

Profilbild von Joseph
Josephvor 3 Monaten

Loading in assets in front of the player kind of reminds me of light cones rendering in our future in real life!

Profilbild von LogicaLFN 🏆
LogicaLFN 🏆vor 3 Monaten

That was only gta v on Xbox 360 and ps3

Profilbild von enjoypolo 🕊️🇵🇸 (Paul)
enjoypolo 🕊️🇵🇸 (Paul)vor 3 Monaten

This is probably how reality works too

Profilbild von Kaizen
Kaizenvor 3 Monaten

Like Minecraft with the chunks ?

Ähnliche Videos