Video yükleniyor...

Video Yüklenemedi

Ana Sayfaya Dön

The engineering trick behind GTA's seamless open world.

135,091 görüntüleme • 3 ay önce •via X (Twitter)

32 Yorum

Borkmeister profil fotoğrafı
Borkmeister3 ay önce

Every video game has done this since DOOM. It's been standard practice to help save memory and cut down on processing strain.

David Kastille profil fotoğrafı
David Kastille3 ay önce

Good breakdown, but for people who want to know, tile based streaming has been around since the early 90's.

Sebastian Castillo profil fotoğrafı
Sebastian Castillo3 ay önce

what is novel about partially loading in memory?

Victor Frost profil fotoğrafı
Victor Frost3 ay önce

Lol. He basically explained how your perception is working wen you are moving through this plane you call reality.

Eden E profil fotoğrafı
Eden E3 ay önce

Thank you. I learned something new today from my mindless browsing.

Sarbelas profil fotoğrafı
Sarbelas3 ay önce

Trick behind GTA? Like this is never been used like 30 years. That is the essence of almost all open world games. You can even see this in ps1 games like Driver and Silent Hill too. That's why we have fog in Silent Hill because in Driver you can see tiles being dropped.

Nguyễn Ngọc Kiên profil fotoğrafı
Nguyễn Ngọc Kiên3 ay önce

Yeah. Majority of these technique is very common and old technique. There are much much more new techniques these days. It is headaches to know them. Either you really want to go all the way. Or just “ignorant is bliss” and just enjoy the game.

محاصبي وكيل profil fotoğrafı
محاصبي وكيل3 ay önce

This ain't nothing but rick and morty season 1 episode 4

Lame Amanda profil fotoğrafı
Lame Amanda3 ay önce

What if I use a glitch to send me flying across the whole map

Blocked0912 profil fotoğrafı
Blocked09123 ay önce

I remember hauling ass across bridges in Vice City only to get hit with a loading screen. Then your risk of crashing goes from 0.5% to 75%. Not really a big deal until you're bringing a nice car to Sunshine Auto or running from the cops.

Gregz ${kynet} profil fotoğrafı
Gregz ${kynet}3 ay önce

Imagine if GTA 6 was designed for PC first and not poor consoles. We would have a fantasitic game.

Truce Or Feud profil fotoğrafı
Truce Or Feud3 ay önce

The 1 rule that he forgets about with the backpack euphemism is what people often complain about: the act of taking out the product from the backpack. Sometimes some things are going to cause problems to put in and take out due to their size and reservation: load jitters.

AJy 🎨👨‍💻 profil fotoğrafı
AJy 🎨👨‍💻3 ay önce

@samops

FilipFN10 profil fotoğrafı
FilipFN103 ay önce

That’s literally Minecraft

EunhaWitch | 𖤐₊˚.༄☾⋆⁺ ʚïɞ profil fotoğrafı
EunhaWitch | 𖤐₊˚.༄☾⋆⁺ ʚïɞ3 ay önce

Ok Minecraft.

EBJ EBJ profil fotoğrafı
EBJ EBJ3 ay önce

This isn’t that impressive, it's normal optimization

La profil fotoğrafı
La3 ay önce

That’s why cars don’t spawn in front if you look backwards when driving

The Enforcer profil fotoğrafı
The Enforcer3 ay önce

Nice one, intern.

👑KingDavid💜 profil fotoğrafı
👑KingDavid💜3 ay önce

Explain GTA San Andreas on PS2 tho

EngineerOnRequest profil fotoğrafı
EngineerOnRequest3 ay önce

This is such an old technique. Anyone amazed by this must be mentally challenged

ThrowedKB profil fotoğrafı
ThrowedKB3 ay önce

Same thing in rdr2 guys

CJ profil fotoğrafı
CJ3 ay önce

Minecraft was doing this in 2012

Jay profil fotoğrafı
Jay3 ay önce

This is cap. Explain the online part about it

O4OUR profil fotoğrafı
O4OUR3 ay önce

Ayo.. I don't like being taught something without me knowing it!

Zach is developing Questknight w/ Hivemind Labs profil fotoğrafı
Zach is developing Questknight w/ Hivemind Labs3 ay önce

Bro took GMTK’s GTA 3 video and just stole the info entirely

Mr. Samuel Owolabi profil fotoğrafı
Mr. Samuel Owolabi3 ay önce

This is related to Window Virtualization list in JavaScript.

Taylor profil fotoğrafı
Taylor3 ay önce

They can do this but Call of Duty is still 300GB?

Adams Jack profil fotoğrafı
Adams Jack3 ay önce

What's his @?

Joseph profil fotoğrafı
Joseph3 ay önce

Loading in assets in front of the player kind of reminds me of light cones rendering in our future in real life!

LogicaLFN 🏆 profil fotoğrafı
LogicaLFN 🏆3 ay önce

That was only gta v on Xbox 360 and ps3

enjoypolo 🕊️🇵🇸 (Paul) profil fotoğrafı
enjoypolo 🕊️🇵🇸 (Paul)3 ay önce

This is probably how reality works too

Kaizen profil fotoğrafı
Kaizen3 ay önce

Like Minecraft with the chunks ?

Benzer Videolar