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The Invitation ❤️💛 Sue Storm model: TheMadCommander (Cummissions Open) Angela model: Digital Hell Angela/Sue VA: Missus🎙️🔞💋 | COMMS OPEN SFX editor: 🏹Tress 性 4k version and no WM avaible only for supporters. You can always support for more and better works.

476,644 görüntüleme • 9 ay önce •via X (Twitter)

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Small Language Models (SML) are the future of AI. "Small" (SML) instead of "Large" (LLM). These small models are highly specialized models with superhuman abilities on specific tasks. Here are two techniques to build these models: • Spectrum • Model Merging I give you a short introduction in the attached video, but here is a quick summary: Spectrum helps us identify the most relevant layers to solve one specific task. We can ignore everything else and focus on fine-tuning these layers. Using Spectrum, we can fine-tune models in a heartbeat. Model Merging combines multiple models into a unique, much better model than any of the individual input models. You can also combine models specialized in different tasks and get a model with multiple abilities. This is the state of the art of productizing models. It's what Arcee.ai's platform does behind the scenes. Arcee collaborated with me on this post and is sponsoring it. There are three main steps to produce a model for your particular use case: 1. You create a dataset by uploading your data. 2. You train a model. At this step, Arcee uses Spectrum and Model Merging to produce a highly specialized model for your task. 3. You can deploy that model to any environment you want. Three important notes: • Training process is 2x faster and 2x cheaper than regular fine-tuning. • Resultant models are smaller and have higher accuracy. • They create these specialized models from open-source models. Check this site so you can fully appreciate how this works: If you want to fine-tune an open-source model, consider Arcee's platform. This is the state of the art.

Santiago

164,162 görüntüleme • 2 yıl önce

✨"Cubism Editor 5.4.00 alpha1" limited release until September 14, 2026✨ We are also releasing Cubism 5 SDK for Unity R7 alpha1, which supports these new features, at the same time. Check out the accompanying digest video to learn about the main new features. 🔥[New Features] ✏️ [Parameter Controller SDK Support] Parameter controllers (IK) are now supported in the SDK. You can configure them directly on the model and export them as runtime files. Additionally, a new "target-only" controller can be defined to allow the controller to follow a path. ✏️ [Model State Set] A new model state set feature has been added. You can register working states in a dedicated palette, enabling you to recall specific states of visibility, lock, and parameter values with a single click. This helps you work more efficiently by allowing you to switch between states tailored to different tasks. ✏️[Expanded Editing Support for External Application Integration API ] The external application integration API has been expanded to include object editing and more. You can now integrate an API to directly add and edit parts, deformers, and parameters on models in the editor. ✏️[Enhanced automatic layout for texture atlases] The automatic layout algorithm for texture atlas editing has been completely redesigned. This enables more efficient packing with less unused space. You can configure the layout settings individually for each texture, allowing for flexible layouts. [How to use Cubism 5.4 alpha] Please see the announcement page for details on downloading and feedback. ⚠Notes on using the alpha version - The alpha version is provided for the purpose of gathering feedback on the usability and performance of new features. - Usage Period: Until September 14, 2026. - Please be sure to create a backup, as there is a possibility of data corruption. - Alpha version data and SDK outputs are not guaranteed to function properly and we do not provide support for it. #Live2D #cubism54_alpha

Live2D

96,707 görüntüleme • 10 gün önce

We made a thing! Very happy to announce sqlcoder-pro and the Defog Alignment Platform. Available to use immediately without a wait-list, weights will be open-sourced very soon. The video does a quick show and tell comparison against ChatGPT (with gpt-4o). Read on for more details! TLDR 💪 equal (or better) performance on text-to-SQL as the most capable Claude-3.5 or GPT-4 models 🤝 You can use it today on a free plan/free trial, without a waitlist 🪽 self-hostable on a single RTX4090, with 2 second median generation times for SQL queries 🔁 exactly the same output every time, give the same prompt 👨🏻‍🏫 teachable and steerable: show the model what you want it to do 🛞 debuggable – you can understand WTF is going on inside the model, instead of treating it like a black box Let's dig into each of these one-by-one! Performance SQLCoder-8b-pro significantly exceeds the performance of our previous sqlcoder-8b model on Postgres text-to-SQL (from 88.2% to 90.2% accuracy - gpt-4o is at 87.6%, for reference). It is also better at following instructions. This was done via self-merges, hand crafted fine-tuning data, and adapting the training data to fit our tokenizer. Cost You can host this on the model on a single $3,500 RTX4090, and support ~5 requests/second via VLLM. If you're looking to host on the cloud instead, you can run it on a single L4 GPU that costs $300/mo on GCP Repeatability We have a dense 8b model with no MoE shenanigans. For the same prompt with temperature=0, you'll always get the same answer – which is critical in BI. Teachable In our alignment and feedback modes, you can give the model feedback on how it answered certain questions, and it will automatically adapt to the feedback. Debuggable You can use logprobs and attention scores to determine where, exactly is the model paying attention to inside a prompt + what it's getting confused by when generating outputs. Available today You can use Defog on the cloud today by going to docs[dot]defog[dot]ai, and getting an API key. Excited to hear what you think!

Rishabh Srivastava

13,460 görüntüleme • 1 yıl önce

Here are some tips for those who want to practice face acting: ➡️U motion: Move your head in a "U" Shape so it's never stuck in the same place. This will help your movements look more interesting. ➡️Key points: When practicing with your model, learn to get to a "Key point." This is when you can automatically get to an expression without using toggles. I use surprised and angry expressions a lot, so I know exactly how to move my face to achieve that look, mainly for clips or comedic effect. I practiced enough so I know what it will look like on the model. ➡️Head tilts: If you struggle with face acting, a simple head tilt will go a long way. Overall, the movement and face acting of your model does matter. It can help it look more interesting, but also, it's okay if you can't face acting all the time. Using just key animations when you're gaming will work perfectly. Example: You died in a game, and you go to the key point of surprise. You know, making this face will make your model look shocked, so you will do a dramatic eye open and mouth agape to achieve this, to reflect onto your model. Lastly. The way your model moves is usually 30% rigging artist,20% tracking (webcam/iPhone), and 50% you. Your rigging artist can give you the tools, but only you can make your models' results reflect your emotions. As always, DO YOUR PARAMETERS AND SETTINGS IN VTUBE STUDIO. It will not be perfect to your face and camera settings unless you adjust the model, (This is an old video I did on parameters) Holy Yapfest.

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93,206 görüntüleme • 9 ay önce

Dario Amodei was asked whether open source will eventually gut Anthropic's business. He didn't defend the moat. He didn't argue closed beats open. He said the whole question is a red herring. That is the reframe. And it flips how the industry keeps scoring this race. The conventional narrative is inherited from the last era of tech: open source wins because anyone can read the code, anyone improves it, contributions stack, and eventually the free thing catches the paid thing. Investors have a full lexicon for it. Commoditization. Which layer captures the value. Everyone repeats it. Amodei says the analogy breaks at the root. It's called open weights, not open source, for a reason: you can't see inside the model. So the thing that actually made open source powerful elsewhere, many people reading and additively improving shared code, never transfers. You just get a large file of numbers. Now here's where it gets interesting. The second engine isn't ideology. It's infrastructure. Free isn't free. Someone still has to host it. These are big models, and they're hard to run inference on. Someone has to make that fast. And the capabilities people assume only open weights unlock fine tuning, steering, inspecting activations labs are increasingly serving on their own clouds anyway. When DeepSeek shipped, he says he never asked whether it was open. He asked one thing: is it a good model, and is it better than us. That's the only axis he competes on. He even inverts the usual edge. Coming from outside that investor lexicon, he thinks knowing none of it lets him predict this better than the people fluent in it. He is not defending closed models. He is saying the scoreboard everyone is watching measures the wrong thing. The uncomfortable question if the free model still needs someone to run it, was the moat ever the weights, or always the machine underneath ?

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58,688 görüntüleme • 9 gün önce