Загрузка видео...
Не удалось загрузить видео
The last reason for using web for video rendering over fframes was 3D. It was possible to render 3D with fframes, but not as easy as with three.js. Fixed. Announcing fframes-3d, it is a threejs style API Rust 3D engine that AI understands very well and which works flawlessly... show more
12,897 просмотров • 13 дней назад •via X (Twitter)
Комментарии: 17

I took that branch and for a simple prompt of "make a sexy audi sports car ad" to Opus 5.5 (max) for $18 created this in ~48 min (hung on one of the calls, should've taken just ~30mins). Not bad.

Bro it’s freaking awesome

what was the prompt for this?

? the hell gib prompt / engine!

brother where is it I cant find this new release in the repo I wanna try it

It’s announce only, gonna be in the next release

should have said its an edging post!!

Now make it a game engine and generic simulator

Bro how does your brain even work, this is awesome!

waiting for obligatory portal 2 animations

he was laughing?? ))

the personality is just great

🤔

Keeping scene code in a Three.js shaped API while staying inside the render and encode pipeline is the useful part. One less conversion step is one less place for the render to get weird.

So you can actually even use it with CPU?)

always has been, there were even 2 cpu backends: skia and native rust renderer optimized for fframes

为什么有些地方一闪一闪的在闪烁?
