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The ocean rendering is made with screen space grid, it was missing from environment probes, until now:

15,861 Aufrufe • vor 8 Monaten •via X (Twitter)

7 Kommentare

Profilbild von Doug McNabb
Doug McNabbvor 8 Monaten

fun fact: i shipped screen space grid for water on PS2 around 2000. afaik, i was the first one

Profilbild von Nikita Lisitsa
Nikita Lisitsavor 8 Monaten

How are the probes generated? Are they like separately rendered cubemap?

Profilbild von János Turánszki
János Turánszkivor 8 Monaten

Yes it's rendering the scene into regular cubemap. Instancing is used to replicate geometry to multiple faces.

Profilbild von Nikita Lisitsa
Nikita Lisitsavor 8 Monaten

I see, thank you!

Profilbild von tg4242_test
tg4242_testvor 8 Monaten

How do you do the caustics?

Profilbild von János Turánszki
János Turánszkivor 8 Monaten

Based on this shader: And sampled it 3 times with different offsets for a rainbowy effect.

Profilbild von nanimoの🍂🌧️
nanimoの🍂🌧️vor 8 Monaten

@Nintendo hire this man

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