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The ocean rendering is made with screen space grid, it was missing from environment probes, until now:
15,861 Aufrufe • vor 8 Monaten •via X (Twitter)
7 Kommentare

Doug McNabbvor 8 Monaten
fun fact: i shipped screen space grid for water on PS2 around 2000. afaik, i was the first one

Nikita Lisitsavor 8 Monaten
How are the probes generated? Are they like separately rendered cubemap?

János Turánszkivor 8 Monaten
Yes it's rendering the scene into regular cubemap. Instancing is used to replicate geometry to multiple faces.

Nikita Lisitsavor 8 Monaten
I see, thank you!

tg4242_testvor 8 Monaten
How do you do the caustics?

János Turánszkivor 8 Monaten
Based on this shader: And sampled it 3 times with different offsets for a rainbowy effect.

nanimoの🍂🌧️vor 8 Monaten
@Nintendo hire this man

