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The ocean rendering is made with screen space grid, it was missing from environment probes, until now:

15,861 views • 8 months ago •via X (Twitter)

7 Comments

Doug McNabb's profile picture
Doug McNabb8 months ago

fun fact: i shipped screen space grid for water on PS2 around 2000. afaik, i was the first one

Nikita Lisitsa's profile picture
Nikita Lisitsa8 months ago

How are the probes generated? Are they like separately rendered cubemap?

János Turánszki's profile picture
János Turánszki8 months ago

Yes it's rendering the scene into regular cubemap. Instancing is used to replicate geometry to multiple faces.

Nikita Lisitsa's profile picture
Nikita Lisitsa8 months ago

I see, thank you!

tg4242_test's profile picture
tg4242_test8 months ago

How do you do the caustics?

János Turánszki's profile picture
János Turánszki8 months ago

Based on this shader: And sampled it 3 times with different offsets for a rainbowy effect.

nanimoの🍂🌧️'s profile picture
nanimoの🍂🌧️8 months ago

@Nintendo hire this man

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