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The ocean rendering is made with screen space grid, it was missing from environment probes, until now:
15,861 views • 8 months ago •via X (Twitter)
7 Comments

Doug McNabb8 months ago
fun fact: i shipped screen space grid for water on PS2 around 2000. afaik, i was the first one

Nikita Lisitsa8 months ago
How are the probes generated? Are they like separately rendered cubemap?

János Turánszki8 months ago
Yes it's rendering the scene into regular cubemap. Instancing is used to replicate geometry to multiple faces.

Nikita Lisitsa8 months ago
I see, thank you!

tg4242_test8 months ago
How do you do the caustics?

János Turánszki8 months ago
Based on this shader: And sampled it 3 times with different offsets for a rainbowy effect.

nanimoの🍂🌧️8 months ago
@Nintendo hire this man

