正在加载视频...
视频加载失败
The ocean rendering is made with screen space grid, it was missing from environment probes, until now:
15,861 次观看 • 8 个月前 •via X (Twitter)
7 条评论

Doug McNabb8 个月前
fun fact: i shipped screen space grid for water on PS2 around 2000. afaik, i was the first one

Nikita Lisitsa8 个月前
How are the probes generated? Are they like separately rendered cubemap?

János Turánszki8 个月前
Yes it's rendering the scene into regular cubemap. Instancing is used to replicate geometry to multiple faces.

Nikita Lisitsa8 个月前
I see, thank you!

tg4242_test8 个月前
How do you do the caustics?

János Turánszki8 个月前
Based on this shader: And sampled it 3 times with different offsets for a rainbowy effect.

nanimoの🍂🌧️8 个月前
@Nintendo hire this man

