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This BlenderFusion paper basically says "screw trying to describe 3D edits through text" and just... use Blender :-) The idea is pretty straightforward -- instead of trying to cram 3D understanding into a diffusion model, use depth estimation & segmentation to project 2D images into 2.5D meshes, edit them... show more
34,440 views • 1 year ago •via X (Twitter)
10 Comments

Bilawal Sidhu1 year ago
Check out the paper / project here -- pretty nice thread on the methodology:

Mobile Scanner1 year ago
Scan any documents, convert images into text, PDF files, etc. 👍

Michael Gold1 year ago
Very interesting approach: 2D -> 2.5D -> 3D -> 2D render

Captain HaHaa1 year ago
That's wild mate! What a concept 🤯

Creative Cheat Code 🕹️1 year ago
I've always thought difusion models are just missing a layer of intelligence about physics. I'm sure we'll get to a point of combining these two worlds

Eriiiiiiiick1 year ago
Big B, where do you find this stuff?

Bilawal Sidhu1 year ago
often on the TL, but many times researchers are kind enough new papers with me. keep em coming!

Supreme1 year ago
Woah

Lachlan Phillips exo/acc 👾1 year ago
Temporally consistent SDXL is the real game changer

Clyde DeSouza1 year ago
This is what Canoma could have evolved to...if Adobe hadn't killed it
