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This clip perfectly encapsulates the issues plaguing modern Ubisoft writing. When the literal writer is oblivious to how much worse the new writing is compared to the old, it shows a complete lack of quality control. Nobody internally has the authority or the standards to stand up and say... show more
206,084 просмотров • 2 месяцев назад •via X (Twitter)
Комментарии: 38

Wonder who that 'friend' is who raised the question👀

Great stuff! I'd love to see you talk about these issues in videos though. You have a very close relationship with ubisoft, and they value what you say more than most people, especially with all the interviews and opportunities :)

@Jorraptor True, but if he'll do that, he might not get those opportunities again! 🙂

@TheHiddenOneAC This is not true and I still cover these subjects, just don't like to have them be the only topic of a video.

Full video:

Do we have actual video of the writer speaking on this? This is very damming if true. I was hoping it was an added late into development issue. The fact the writers thought they were actually doing a good jobs means that the ubi writing team needs a power washing top to bottom

Its from the many BFR preview events that many people, even myself attended. I believe what he said is true because even at the preview event I went to which was different to Luke's, I recall a similar situation happening but with someone asking about cutscene quality and one of the ubisoft devs seemed taken back by the opinion.

It's funny because I didn't have much of a problem with these missions, they were ok, but I noticed that they weren't familiar to me (I hadn't consumed this games content since it came out) and knew immediately that they were new missions.

I hate advocating for people to lose they jobs but anyone that’s involved with anything to do with writing in the newer ACs should all be fired cause they are so bad and they couldn’t even see how garbage they’re trash compared to the OG, they have no talent or comprehension

Couldn’t have been said any better. My only big gripe with BFR is just how obviously out of place the new content is. Even the random quips from Edward when you walk near something feels a little off

If I had to guess I’d say they have a major culture problem, where nobody feels safe saying something is shit, particularly to their seniors (and that this culture likely encourages the opposite ie encourages saying “it’s sooo amazing” with excited superlatives…even when you think it’s trash). This is also a symptom of the massive size of these studios, smaller studios can run much more organisationally flat. I’m a co founder and art lead, and no one in my team from either the social or production side has any issue with saying something I do is crap or suggesting alternatives. That simply doesn’t sound like it’s happening at many of these studios. Plus they keep the games super secret for like 6 years so the broader public can’t weigh in until it’s far far too late for any criticism to be addressed.

With the exception of key Ubisoft writers, it seems what usually happens is. 1. Less subtext (feels on the nose) 2. Less investment (which numbs interesting twists or revelations.)

U should see how they treat Rainbow Six Siege. You only need to boot up the game and you have like 4 long standing bugs in the main menu alone (months, years even). There is no qa at Ubisoft, you cant tell me devs play their games and do not see this.

It's the culture of positivity nowadays where everyone has the feeling they can't say nothing cause it hurts another, always saying "ohh that's really great but I think it needs to feel less stiff" and the receiving end l, ends up it thinking it's really good and adds to it

The quality of the new stuff really just varies wildly. I liked a lot of the new gameplay dialogues that trigger during exploration, and I thought the stuff with Bernard was good enough, but the officer stuff felt like a random sidequest in a 200 hour rpg.

It's widespread across ALL creative fields Modern creatives no longer draw from the same sources & the same canon. That's why modern writing is terrible HR runs their company, yes. But it's more like HR dominated the social media algorithms which govern their sense of good/bad

This is what happens when writers are surrounded by "yes-men". If nobody is there to criticise your work, you'll most likely never make anything worth sharing.

Ubi game directors should have way more power should be able to cut and remake anything at anytime like movie directors. From JorRaptor's interview I felt like Resynced's director did not have any real power. What do you mean you have to ask your animators before making a change?

That’s sad explain what happened after origins they suck cuz I hate rpg ac but I loved origins

Yeah this is what happens when you build a society based on positivity and brand any negativity as toxic or worse. Absolute shambles.

I really wanna know what's happening inside of Ubisoft because this feels like there are some higher ups who are power tripping and people are scared of losing their jobs (which can still happen if the game is a success)

isn't this the grifter plagiarist Luke Stephens? you're watching the Ubisoft of game critics lol

Does anyone know if they ever considered adding back in the cut content with Mary Read? To this day, it still feels like there is a portion missing from the story.

Toxic positivity at its finest.

Same with world of warcraft. Same with ff14 Same with Halo Same with saints row Same with Lord of the Rings Same with star trek Same with mass effect Same with wolfenstein

Recently replayed the Splinter Cell games and they used to have so much sauce man. Sam Fisher might be one the greatest characters in gaming and they’ve just let him rot

I feel like you are catching up to what a lot of people have been saying for years under the term “woke”. A different term would be outcome focused writing rather than character / setting dependent writing. It’s putting modern sensibilities or an intended outcome to the dialogue

Mind you, they want to expand on this version of Edward in the future. If that happens, Edward James Kenway is going to be butchered.

I really can't wait for ubisoft to make a good assassins creed again..i havent felt fully fullfilled since origins and realizing that was almost 10 years ago is so insane

I felt like Lucy's story could've been better I really loved Deadman Smiths and The Padres story though

The new Halo has a new missions just like this bullshit. Do they all just gather around and agree to do this shit together? It's suspicious as hell, but then again, they all live in the same bubble. That's all they know.

There were critical reviewers at Ubisoft. The leadership was just more interested in promoting ideological propaganda messaging than maintaining continuity and narrative consistency. Look at who left the project when Assassin’s Creed deviated from its original vision more than a decade ago.

At first everyone was glazing this game and now people are being honest... I pre purchased it and refunded once I saw the "new things". Why would I play something which I already have played before and that version is pretty much flawless. People were acting like resynced is so good, maybe it is or is it nostalgia? I mean obviously it is going to be good because the og game was. I get that this doesn't mean every remake is inferior but what are the "new additions"? What did they improve in this? I still see that same fckass engine, that same gameplay, ui and same procedurally generated cutscenes as compared to the other rpg games... Imo resynced is pure cashgrab man. Not worth at full price. If it didn't had any predecessor then it would've made sense but right now. No!!!. I seriously hope they change the gameplay in Hexe like actually change it. I've had my fair share of fun in rpg ones as well, I don't want those engines for the remakes.

...instead if reworking. And that creates that nobody can't take a critic, and ends up thinking everything is ok.

It's that toxic positivity again huh, it's a fear based culture now where everyone is afraid to be honest for fear of a visit by HR or being outright cancelled. Even watching the extras on Disney animations during the 90's renaissance & they talk about how much they argued!

Jesus Christ 🤦 I really hope the writer has been told to react this way, and deep down understands the difference in quality, because if they genuinely believe the new content is on par with the original they’re delusional.

It should be a requirement to the writters to at least play 2 h of cinematics and ingame interactions of previous titles just to reference, I mean c'mon this basically Is confirming that current Ubi dont know their own legacy or talk to old writters to WRITE BETTER

I still fondly remember how they had a clear vision for Ghost Recon Breakpoints story expansions moving forward with the sentient AI business only for the writers to change mid development which gave us an incoherent mess ontop of an already pretty mid shooter experience.
